THQ has announced the cancellation of some projects and whole franchises. Amongst those were the Juiced and Stuntman franchises, which recently had failed sequels in Hot Import Nights and Ignition respectively, and the PS3 version of Frontlines: Fuel of War.
If anything, this seems like cost cutting measures on the part of THQ. In the cases of Juiced and Stuntman, it makes complete sense. As for Frontlines: Fuel of War on the PS3, it makes less sense unless some third party developers, seeing how hard it is to develop titles on the PS3, even on second generation titles, and the fact that the install base, despite some strides being made in 2007, is still not there and falling behind, rather than catching up, the Xbox 360 month over month.
This all leads to Frontlines: Fuel of War, which has a demo up on XBLM, now being an Xbox 360 exclusive very late in it’s life cycle. It also leads to a few questions. Does this amount to a vote of no confidence in the PS3 by at least one third party developer? Or, could this simply be a case of a third party deveoloper not adequately allocating it’s resources in the development process?
What do you think? Vote of no confidence or mistakes made by THQ?