Hidden Path Unveils Defense Grid: The Awakening at PAX 2008
Addictive Tower Defense PC Strategy Game Challenges Players with Deep Gameplay
Bellevue, WA (August 28, 2008) – Hidden Path Entertainment, an independent developer based in Bellevue WA, will be unveiling their new PC game Defense Grid: The Awakening during this week’s Penny Arcade Expo. Defense Grid: The Awakening, due to release in November 2008, is a unique spin on tower defense gameplay that will appeal to players of all skill levels. This PC game, built on Emergent’s Gamebryo engine, features beautiful environments, spectacular effects, and a dynamic, engaging soundtrack. The controls are intuitive and the gameplay is deep – the special attacks and properties of each tower work together to provide many ways to succeed.
“Defense Grid: The Awakening redefines tower-defense gameplay, introduces new concepts, and uniquely captures the full excitement and fun of this genre,” said Jeff Pobst, CEO and co-founder of Hidden Path Entertainment. “Defense Grid: The Awakening is as fun for the core gamer pushing their skills as it is for the novice just trying their hand at a strategy game.”
A horde of enemies is invading, and it’s up to the player to stop them by strategically building fortification towers around their base. This highly replayable game features more than 8 hours of storyline gameplay and many hours of challenge modes that give players unique starting conditions and objectives. There are many different ways to solve each level with increasing rewards for improved efficiency.
“We have spent a lot of time studying the emotional curve of the game and worked to ensure that the challenge of each enemy wave creates an enjoyable pace and progression throughout the campaign,” said Mark Terrano, Design Director and co-founder of Hidden Path Entertainment. “We added a number of game mechanics in each level to create a large dynamic range of emotion and strategy so that we can engage both the hardcore gamer and the novice through one shared emotional experience.”
Defense Grid: The Awakening has 20 unique environments, each with a different placement of roads, tower build locations, and open areas to plan a strategy around. Each level encourages a different strategy, such as trying to find an optimal path to redirect enemies, making the best use of limited space, and breaking up individual enemy waves to avoid being overwhelmed, all while planning ahead for future waves.
There are 10 different tower types with 3 levels of upgrade for each. Each tower has unique tradeoffs that affect ideal placement, such as line-of-sight attack or ballistic trajectory fire; a large area of effect or damage over time; and minimum and maximum ranges. Over the course of the game, players battle 15 different types of enemies, each with their own unique capabilities and strategies.