Call Of Duty: World at War is the best thing to hit the console since Call Of Duty 4. The game plays off many of CoD4s advantages, such as the leveling system, the perks and the challenges. From the three maps and eleven levels that you can experience in the demo, it seems as if the game is just like CoD4, but with improvements that make the game feel like a totally new experience, while giving you that feeling that you are comfortable and know what is going on.
The similarity to Call of Duty 4 in the game isn’t that big of a problem, because it was a really exceptional game, but from the demo, you kind of feel as if the game has more to offer. Obviously things were cut from the demo, such as more game modes, flame-throwers, and the obvious different range of maps and perks. But the main aim of the demo seems the same. You get XP and as your XP bar hits the top, you will level up. The demo only allows you to get up to level 11, but in the full game the prestige mode has been increased to 65. Also in the full game, playing co-op through the single player also gives you XP, so surely it will go up much faster.
New to the Call of Duty experience are vehicles, these were present on the PC version of CoD4, but were greatly missed by console gamers, so this game will surely develop on this. Only the tanks are usable in the demo, but I’m sure transport vehicles will be available in some of the bigger sized maps in the full game. Also new is the use of new perks, as they are blurred out, you can’t really see what the descriptions of the perks are until you get to the certain level, but from what it seems, there are an exotic number of new perks, one of them being able to revive something that has being put into last stand, which would be great in a chaotic multiplayer battle, or even co-op. Vehicle perks are also available, which make driving tanks ever so delightful, such as being able to turn the tank faster.
Obviously the game isn’t modern combat, and this is the biggest change in the franchise, all of the weapons are the same weapons that you are used to using in war games, but they feel much more robust and easy to use. The scenery is much more dilapidated that Call of Duty 4, building that have previously been ripped to shreds are your battle zone, and fighting in them is immense. The three levels that are available are Makin, Castle and Roundhouse, each having there own charm. Makin is a battle on beach huts next to the beach, the waves splashing in the distance, the darkness swallowing up any sight of far away enemies. Then you have Castle, Castle is a map that seems devoted to Japanese scenery, high up on the mountains fighting in the castle with traditional Japanese buildings and artwork displayed around the walls. Finally, you have Roundhouse; I would say Roundhouse is the best map on the demo, mainly because you get the use of tanks on this level, which can make playing the level extremely fun. Also this level has some high up sniper points for you to train your sniper skill, but still has some close quarters areas for the shotgun-savory people out there.
The control scheme is exactly the same as Call Of Duty 4, but this isn’t a complaint, as the control scheme is perfect and easy to use. Getting 3, 5 or 7 kills in a row still presents you with the opportunity to use some terrific attack strategies. 3 in a row will call a recon plane to fly above the map, and map out on your HUD where all the enemies are for a short amount of time. 5 in a row will cause an artillery strike to fly down onto a specific part of the map that you choose, but to me, this seems like a much more powerful attack than the one you could use in Call Of Duty 4, the length of the attack, and the strength seem to have greatly increased. 7 kills in a row will bring you one of the best attacks in the game, Dogs; Yes, Dogs. After getting 7 kills in a row, press right on the d-pad and an army of dogs will fly out the sides of the map, and pounce at the enemy. They scout around the whole map and jump towards the enemy like they are a fresh piece of meat, a couple of bites is all it takes for you to die from a dog. But they are easily shootable, and reward you with about half the XP than you would usually get for killing an enemy.
Going into the demo, I expected a really bad Call Of Duty 3 spinoff, but the game is so alike to Call Of Duty 4, it’s like a dream come true. Throughout the impressions, i have mentioned Call of Duty 4 a lot, and by now, you may be thinking, jeez, this guy needs to get over it. But seriously, the game is pretty much exactly like Call of Duty 4 with new perks, new vehicles, new levels, new weapons and new maps. This isn’t to say that in the full game the experience won’t be totally different with the introduction of the whole range of weapons and features. But the core gameplay stays the same, and to fans of the Call Of Duty 4 this is the perfect next step in the series.