Just wanted to give you all the heads up, there is a great article over at the newyorker.com that talks a lot about Cliff Bleszinski, his upbringing, how he came to be apart of Epic Games, how Gears of War came to be, and just so much other great info. I urge you guys to check it out as it is a great read.
Here again is the link to the article, http://www.newyorker.com/reporting/2008/11/03/081103fa_fact_bissell?currentPage=all, and I really think you will enjoy it.
Here is a little excerpt,
In 1992, a year after Bleszinski had taught himself the rudiments of computer programming, he sent a game submission to Tim Sweeney, the twenty-two-year-old C.E.O. of Epic Megagames, who had recently dropped out of a mechanical-engineering program at the University of Maryland. (Epic’s original name, Sweeney told me, was “a big scam” to make it look legitimate. “When you’re this one single person in your parents’ garage trying to start a company, you want to look like you’re really big,” he said.) Sweeney still remembers Bleszinski’s submission, a P.C. game called Dare to Dream, in which a boy gets trapped, appropriately enough, inside his own dreamworld. “At that time,” Sweeney said, “we’d gotten sixty or seventy game submissions from different people and we went ahead with five of them, and Cliff was one of the best.”