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	<title>Comments on: Gears of War 2 Interview With Mike Capps</title>
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	<link>http://www.platformnation.com/2008/11/05/gears-of-war-2-interview-with-mike-capps/</link>
	<description>Platform Nation is a collaboration of several gaming podcasts who decided it would be best for our gamers, the podcasters and the rest of the gaming community if they came together to share efforts. Together we have a larger voice in the community for the gamers that we strive to speak for. We share the same forums and for the most part, share the same listeners. After all, we are a community, not a network

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		<title>By: Phanny</title>
		<link>http://www.platformnation.com/2008/11/05/gears-of-war-2-interview-with-mike-capps/comment-page-1/#comment-5229</link>
		<dc:creator>Phanny</dc:creator>
		<pubDate>Fri, 07 Nov 2008 08:59:19 +0000</pubDate>
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		<description>Nice interview, a bit short but thats okay. 
 
Just one criticism, since you got mike capps on the horn and all, and were discussing Unreal Engine 3.0, why not ask him about the issues it has, like the horrible texture pop in that is evident even in epic&#039;s own games, and the framerate drops that frequently plague the games that use it. 
 
I don&#039;t think I&#039;ve played ANY U.E.3 game to date that did not have blatant texture-pop in, and frame rate issues, even in gears of war and UT3 (although they were minimal in epic&#039;s own games, they are pronounced in licensee&#039;s games) </description>
		<content:encoded><![CDATA[<p>Nice interview, a bit short but thats okay. </p>
<p>Just one criticism, since you got mike capps on the horn and all, and were discussing Unreal Engine 3.0, why not ask him about the issues it has, like the horrible texture pop in that is evident even in epic&#039;s own games, and the framerate drops that frequently plague the games that use it. </p>
<p>I don&#039;t think I&#039;ve played ANY U.E.3 game to date that did not have blatant texture-pop in, and frame rate issues, even in gears of war and UT3 (although they were minimal in epic&#039;s own games, they are pronounced in licensee&#039;s games)</p>
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		<title>By: Scott</title>
		<link>http://www.platformnation.com/2008/11/05/gears-of-war-2-interview-with-mike-capps/comment-page-1/#comment-5205</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 06 Nov 2008 01:49:44 +0000</pubDate>
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		<description>Great interview guys. A lot of info packed into those twenty minutes and Mike Capps seems like a very down to earth guy. </description>
		<content:encoded><![CDATA[<p>Great interview guys. A lot of info packed into those twenty minutes and Mike Capps seems like a very down to earth guy.</p>
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