It seems every game these days has multiplayer of some kind. It’s not just your shooters either. You look across the spectrum of games and you will see almost every game has a multiplayer element. Viva Piñata 2 to Killzone 2…they all seem to have it. But is it a good thing?
I wish developers would really take a hard look at the experiences they are creating when it comes to online play. “Fear 2” most recently comes to mind. I think I would have gladly traded in their “add on” multiplayer for more game play, story and polish. “Fracture” also jumps out. This game could have been a great single player experience. Instead we got a “decent” single player game and a crap online experience. Throw “Brothers in Arms: Hells Highway” onto that steaming pile as well. The single player game was pretty good, but the online play was horrible!
Then you look at a single player experiences like Bioshock and Dead Space and understand just how great a game can be even without the online play. Mario seemed to do just fine all these years with out online play. God of War I & II managed just fine with out it as well.
Maybe it’s just me nitpicking but I long for the days of great single player games that didn’t need an online component to make them good. Maybe, just maybe these developers are killing their own games with this insistence on adding in the multiplayer element when those resources would have been better off being used in the single player?