Guitar Hero:Overkill?

Activision has been busy today, announcing four new “Hero” games coming out by the end of the year or early 2010. Among them are Guitar Hero 5, Band Hero, DJ Hero, and Guitar Hero: Van Halen. Of course, the prevailing opinion seems to be that Activision is milking the franchise and killing the music genre in the process. I, for one, disagree with this assessment and I will tell you why.


Mtv and Harmonix have chosen to release weekly DLC for Rock Band since its release. Each week we get a few songs, some by artists we love and some we’ve never heard of. The cost is low and it’s an easy impulse buy if you like the song. Problem is, we rarely get big packs of songs from big artists, and when we do it’s only a 3 or 5 track pack.

Guitar Hero Smash Hits

Meanwhile, the Guitar Hero franchise has given us Guitar Hero: Aerosmith and Guitar Hero: Metallica. For fans of these bands, this is a landslide of content that comes with its own set of challenges. Rock Band DLC can’t compete with that kind of customized experience.

Think about it this way. What’s your favorite band? Would you rather see their music in its own game complete with their likenesses and blessing? Sure, it’s easy to say that Activision is saturating the market, but this genre is still relatively new. There’s so much good music out there to pull content from and a community filled with people begging for their favorites. How can we blame them giving us what we want?

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