Game Review: Ghostbusters: The Video Game
Release: June 16, 2009
Developer: Terminal Reality
Available Platforms: PS3, Xbox 360, PC, Wii, PS2, DS
Players: 1 (1-4 Online)
ESRB Rating: T
Before we get into our review for Ghostbusters: The Video Game, we just want it to be known that we are reviewing the Xbox 360 version. The Xbox 360 version was developed by Terminal Reality, they also developed the PlayStation 3 version as well as the version for the PC. The Wii, PlayStation 2 and DS version of Ghostbusters: The Video Game was developed by Red Fly, we did not play those versions and because they were made by a different company, our review will not be covering those versions of the game.
We are going to assume that if you are reading this review you know a little about the Ghostbusters universe so we won’t go too much into the background of the stories, and if you haven’t seen any of the movies, stop reading this now, go pick them up, watch them, and then return to this review. Actually you should wait until June 16 to watch the first one, reason being is that the game is corresponding with the release of the 25th anniversary of the first Ghostbusters [Blu-ray] release and Sony is releasing a very special Blu-ray version of the first movie that is suppose to be be loaded with special features, this is surely a must own if you didn’t already know.
Anyways, lets go ahead and get back into the game. The games story is a new one to Ghostbusters, it doesn’t just take the cheap route and copy off of one of the movies, but at the same time, Ghostbusters: The Video Game’s story was wrote by Harold Ramis and Dan Aykroyd, the two that wrote the original Ghostbusters movie. Because of this, and you will notice it in the game, the games story seems true to form and it shares many of the comedic styles that the movie contain. Ghostbusters: The Video Game also contains not only in-game likeness to the rest of the original cast, it also has the all the real actors voices, Bill Murray, Ernie Hudson, Harold Ramis and Dan Aykroyd, while also adding voices of Alyssa Milano, William Atherton and many more.
In the game you take the role of a new recruit to the team and you have to help the rest of the Ghostbusters during some really trying times due to some events that we will not spoil. As the new recruit to will be using/testing several new and experimental different types of equipment that will help you wrangle ghosts all across New York City. There are 4 different kinds of modes now for your proton pack, each of them having their own perks and disadvantages, and each with multiple types of firing modes and everything is upgradeable with money that you will earn throughout the game by capturing ghosts, finding artifacts and using your PKE meter to find new things.
One of the great things about Ghostbusters: The Video Game is the fact that it isn’t just single player. The team from Terminal Reality decided to add online play and we have to say that this was a great idea. Ghostbusters: The Video Game features 1-4 person online competitive play with 6 different online modes but that isn’t it, Ghostbusters: The Video Game also features 1-4 player cooperative play, and this is where so much of the fun will be had in this game. There is nothing like playing as part of the Ghostbusters team, with all your friend playing the the levels that you saw in the game in a capture as many ghost as fast as you can mode, all that while working together as a team.
Another great thing about Ghostbusters: The Video Game were the cut scenes. There are many in the game and they just seemed to add more to the story and they all have that Ghostbusters feel to them that the fans will love. Another thing that they will love is the “cameos” in the game from ghosts, items and many other things that we saw in the movies that seemed to find their way into the game, never in a bad way either. For example, in the station where the Ghostbusters reside in, there is the painting of Vigo and you can walk up to it and hit a button to interact with it, and he talks to you. Now this to someone that never watched the movies, they wouldn’t understand this, but to the fans, it is just a great addition, and there are many many more little touches like this throughout the game.
There are a couple areas where Ghostbusters: The Video Game could have been improved, first being online play. Instead of the online co-op that is there in the game, make it online story co-op. For the most part during the game, you always have 4 people on screen, I’m not sure why Terminal Reality didn’t just have the story mode become co-op. Some people might think that the game will be short, personally I liked that fact because in a game there is a line that when it gets crossed the game starts to become really repetitive and then I, along with many other gamers, we lose interest in the game, Ghostbusters: The Video Game never seemed to cross that line, and for that I applaud them. I don’t care if a game is really short as long as I have fun the whole time and I did on this game. The only other thing that I wasn’t a fan of in the game was the button layout. At times the layout seemed cumbersome, there were just too many times where I would be holding the right trigger, have to hit the left bumper to hold a ghost, and then I would hit the left trigger to slam the ghost I was holding, it was just a little excessive.
Steve’s final say: If you haven’t guessed already, I’m a fan of the Ghostbusters franchise, I always have been since I was a kid, so this game was a serious hit for me. The story mode took 5 hours to complete and it was a very fun 5 hours (it also netted me 440 achievement points). I think if you are a fan of the franchise there is no question here, you will enjoy this game, go pick it up.
PROTIP for you Xbox 360 owners, if you install this game to disc, there are really no load times unless you die. I almost beat the game without a single load screen (the load screens are not really a bad thing in the game though, they highlighted some of the equipment that you will be using, at least the ones I did see)