Archive for June, 2009

Dreamcast Kiosk Project Part 3

Dreamcast Kiosk Project Part 3

0 / June 28, 2009 10:57 pm
Tiger Woods 10 (Wii) Reviewed, in so Many Words

Tiger Woods 10 (Wii) Reviewed, in so Many Words

0 / June 28, 2009 10:50 pm

Tiger Woods 10 isn’t just a convincing case study for how MotionPlus can, in the hands of a skilled developer, turn Wii games into much more rich and rewarding experiences. It’s also one of the rare cases where the Wii version of a game is unquestionably the “big-boy” version—with more courses, more game modes, great [...]

GameHounds Episode 70: The Future is Brown

GameHounds Episode 70: The Future is Brown

0 / June 28, 2009 5:39 pm

What a weird episode this is.
Other than being unusally long, it’s a GameHounds-record number of people on it.
Without Hawkes, Edie Sellers and Commander Tim decide to open up the Skype line to anyone who calls. The result is charming and sometimes hilarious.
In addition to meeting just a few of the GameHounds faithful, Tim and Edie [...]

Music Rhythm: The Problem Solved

Music Rhythm: The Problem Solved

0 / June 28, 2009 3:48 pm

Playing Guitar Hero Smash Hits (or Greatest Hits in Europe) today I realized what my hang-up is with music-rhythm-action games. It’s not that I’m tired of them; I’ve been playing pretty much nonstop since the first Guitar Hero and today’s [...]

TMG-110 iPhone It In

TMG-110 iPhone It In

0 / June 28, 2009 1:50 pm

This week The Married Gamers review two iPhone games from Resolute Games, Segment and Seven Deaths in Nagamachi. The topic this week is whether the iPhone will have a gaming experience equal to that of a PC or console. In addition, Chris & Kelly dive into their Game of the Week, their Rock [...]