After two hours of playing Shadow Complex, I contacted basically every 360 owner I knew to insist that they buy this obvious game-of-the-year candidate. My bad. Turns out Shadow Complex basically runs out of stolen ideas not long after that, and never manages to come up with any of its own. It’s still a really nice throwback game—well worth the time and $15 investment. But it never reaches the promise of its tremendous first impression.
About our scale… the number of words in our review reflects the score of the game. In practical terms, you could assume that games reviewed in 49 words or fewer should be avoided, games reviewed in 50-75 words would make a decent rental, and games reviewed in 76 words or more would make a solid purchase.