My late night perusing of the internet has once again turned up an interesting tid-bit of gaming nerdom. Metroid Prime released to much praise on the Nintendo GameCube way back in 2002. At the time, it was considered to be one of the best looking games on the console. Fast forward seven years, and the game has once again released on a Nintendo system. However, this time around it’s part of the Metroid Prime Trilogy, a conglomerate of three games spanning two generations of Nintedo systems. Despite the fact that the Nintendo Wii is supposed to be newer and better than the GameCube, certain seasoned Metroid fans out there started to notice some irregularities between the original release and the new anthology pack. Graphical effects, textures, and character models from Metroid Prime now actually look worse on the Wii than they did on the original GC release. The comparison video below (from PicoloCube’s Youtube channel) highlights the differences. The first two and a half minutes are from The GameCube release; the rest is from the Metroid Prime Trilogy. Some have speculated that textures were cut to save space on the DVD, others think that Nintendo is intentionally trying to make the newer games look better by comparison. Either way, most can agree that this totally sucks, and Nintendo will have to answer for their actions.