Modern Combat: Sandstorm Reviewed, in so Many Words


Beyond the fundamental quandary of whether one should develop a first-person shooter on the iPhone just because they can, it seems Gameloft has become the Weird Al Yankovic of iPhone game development—cranking out one shameless console classic rip-off after another. And, like Weird Al, it’s not funny anymore.


About our scale… the number of words in our review reflects the score of the game. In practical terms, you could assume that games reviewed in 49 words or fewer should be avoided, games reviewed in 50-75 words would make a decent rental, and games reviewed in 76 words or more would make a solid purchase.

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