October 13th, 2009

SEGA Taking 100% Responsibility for PS3 Port of Bayonetta

This article was written by: Patrick Talbert (AzraelPC)

sega_logo

As with many early multi-platform titles developed for Xbox 360, Playstation 3, and even the Nintendo Wii, the game was developed on the Xbox 360, then ported over to the Playstation 3. It appears that is certainly the case with Bayonetta, the SEGA title that looks strikingly similar to CAPCOM’s Devil May Cry games. But I digress.

At any rate, SEGA has gone out of its way to show that they were the company that ported Bayonetta over to the PS3. At least so says this screenshot from the PS3 demo:

converted by sony

I don’t really have a problem with this as long as it’s in the ending credits, where it appears most of the time on games that are ported to another platform. It seems a little over the top and in bad taste on Sega’s part to go out of its way to let us know that they performed the port. Maybe they are still a little steamed that Sony’s original Playstation effectively destroyed the Sega Saturn in the North American market (although the Nintendo 64 didn’t help matters any, either).

From what I hear, the Bayonetta demo on PSN is pretty decent. I wish I had a PS3 so that I could give it a try.

Source, Photos: Kotaku

Gaming . Playstation 3 . Sony . Xbox 360