Borderlands is set to release on October 20th in the U.S. and it has been announced some exciting DLC will be available later this year for the game. The Zombie Island of Dr. Ned which is slated to be one of many DLC updates for the upcoming FPS/RPG hybrid will have a price tag of 800 Microsoft Points for the Xbox 360 or $9.99 on the PS3. The DLC will focus around Dr. Ned who is in charge of keeping workers of Jacob’s Cove alive by any means necessary which includes creating zombies. You will fight along side of Dr Ned as you attempt to cure some of Dr Ned’s handy work. The DLC is set to have new weapons, rare loot drops and new enemies.
Sounds pretty good right, but is this what the game development has turned into? Let me explain what I mean by that statement. We have games that haven’t even hit the store shelves as of yet and the DLC is already announced and detailed, which brings me to my next point. If we already know that we are paying in the upwards of $90 for the game with DLC why don’t they give us the whole deal right off the bat? I know a lot of us would not pay $90 for a game, but look at your library of games and on the average figure how much you have invested in DLC? I know I am looking at a few games I have invested $90 into them with the price of the game and the DLC combined and I have played the game and enjoyed the added features the DLC provided me, but why not give the gamer a little extra right off the bat.