Get To Know P*N’s Staff: Mike Murphy

Next up Platform Nation community we have another writer from our fine staff,.  Mike Murphy a life long gamer who found his way to P*N through the Game Hounds, one of the fine podcast that can be found at Platform Nation.  Here is what Mike had to say about himself.

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Hey all, I’m Mike Murphy, and I’m a freelance illustrator/writer based in Portland, Oregon- originally from Chicago, Illinois. Why the move? Mostly because Portland is THE best spot if you’re a nerd of any kind. Three major comic publishers are based here, and it’s also home to lots of figureheads, including Bruce Campbell and Mike Mignola. Living in this city is like living in one big pop culture convention. Also, on the practical side, living here is cheap, there’s no tax, and it’s one of the most beautiful places I’ve ever seen.

My day job is running my small-press studio, Chibi Comics. My girlfriend, Celina Hernandez, and I formed it back in 2003 at the start of our relationship, and it’s been going strong ever since. At this point, it’s more than just a studio, it’s synonymous with my relationship with Celina. I couldn’t imagine one without the other… I guess it’s a good thing we work so well together! We publish everything from superhero titles, to crime, to sci-fi, and we have associates based in Chicago, San Francisco, Houston, and Barcelona.

A life-long gamer, it’s only been over the past year or two that I’ve thought of getting into video game journalism, and I couldn’t be happier at Platform Nation. I discovered PN over a year ago when I got addicted to Game Hounds, and it felt like the type of place that had been missing from video game culture. Where other sites have a very clear-cut line between the “talent” and the fan base, PN is a community in every sense of the word. Every one’s on equal footing here, and coming from a background in the punk/DIY scene, I wouldn’t have it any other way.

I’m currently gaming on the 360 and DS, and my top five games of all time are Rolling Thunder, Lunar: Silver Star Story Complete, GTA 3, Snatcher, and Tetris. Here’s why…

Rolling Thunder- Yeah, I love Super Mario Bros. just like everyone else in my generation, but Rolling Thunder is what blew my mind as a kid and made me fall in love with video games (not to mention spy fiction and crime noir). It felt so different from a lot of what was out there at the time. I wasn’t playing a light-hearted fantasy title, or an over the top parody of action films (ala Contra); I was a secret agent capping bad guys and fighting to save the world! The only other game that came close to that visceral feeling was the original Ninja Gaidan.

Lunar: Silver Star Story Complete- And now for something completely different. While everyone was falling over themselves for FF7 (yeah, I’m going there), I was left trying to figure out what the big deal was. Yes, it looked amazing for the time, but I couldn’t care less about the characters and the story. When Lunar hit, I fell in love. It tightened up everything I loved about old-school RPG’s, had a rich, yet basic story in the mold of most Dragon Quest titles, and had fully-realized characters you truly came to care about. This was my defining RPG for the ps1.

GTA 3- This one’s really simple for me. From publishers to reviewers, all you ever hear is “X Game” is an all-new, all-different gaming experience. And then the game comes out, and it plays like every other game out at that moment. GTA 3 lived up to those claims, and surpassed them. It practically invented a genre, and provided the most fun I had with m ps2. Looking back over this past decade, GTA 3 is on a very short list of titles that gave me that “new car smell” experience.

Snatcher- I grew up on adventure games. They always seemed like this perfect blending of puzzles and choose your own adventure stories to me, and I was hooked from Maniac Mansion on. Snatcher came into my life at a point where I had almost forgotten adventure games existed, and reignited that love I had for them. It didn’t hurt that it was full of cheap blood and gore- two things that most teenagers can’t get enough of. To this day, it’s still my favorite Kojima game, and I’d kill for someone to release it either on XBLA, or the DS.

Tetris- It has to be one of the greatest video games of all time. It has the biggest mass appeal, and the best game play to be found in any puzzle title to this day. If I was stuck on a desert island, and could only bring one game with me, it would be Tetris.

Mike’s XBL Gamertag is Chibicomics.

Thanks for the bio Mike, and long live Tetris!

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  • gabe hazeem

    I am interested in getting involved in video game journalism because I enjoy writing and I have been playing video games all my life. I am 22 and would life to put a great passion of mine onto paper.
    please let me know if you have anything for me