Every year without Infinty Ward’s outing, it is set in stone that Treyarch develop a Call of Duty title. Their titles apparently ”suck” and Infinity Ward is better. This article intends to look at Treyarch’s Call of Duties, and them more as a studio and less of a list of developers that you likely avoid. I can see now that you’re already clicking away in absolute ignorance, but hear my plea; Treyarch does not suck. They get flak for going back into the past and showing us the true face of history, a brutal retelling, and maybe that doesn’t show in one of their titles; they deserve better.
A little history for you. Treyarch was founded in 1996 and merged with Grey Matter in 2005. The studio was bought out by Activision in 2001 and ever since a little title called Call of Duty came along, their reputation has never been the same. This whole article will show you what Treyarch is capable of, and how you should never just think that Treyarch ”suck”, because, you’ve more than likely enjoyed one of their games. You may have been younger, but one of their titles may just be on your list of faves, without you even knowing it.
1. Treyarch made the Spider-Man games – You may not be so familiar with these titles, or you may have simply ignored them. Before the COD behemoth took over Trey’s arch of gaming goodness, Spider-Man was what they were remembered for. More importantly, Spider-Man 2. The one game that ranks up in Zero Punctuation’s ‘best game ever’ list, and is still considered by many to be the best movie-tie in game. Having played the game myself, and Spider-Man Ultimate, I can safely say that these should be how Treyarch should be remembered.
2. Activision treats them like the end of their rear – Everyone constantly banters on and on about how it is Treyarch’s fault. Unfortunately, many of them do not know how the gaming industry works. There’s a little big corporation called Activision who is trying to ruin everyone’s gaming fun and turn it into a largely profitable medium by and means necessary. This include them butchering up Treyarch’s reputation in way of their billion-dollar cash cow franchise Call of Duty. Take, for example, Call of Duty 3. Want to know how long Activision gave them? Eight months. That’s how long it took to make COD2’s expansion for crying out loud!
3. World at War was a good game – Call of Duty: World at War receives a lot of flak, largely due to its setting. I must admit, I was surprised that Activision gave this one a green light, after seeing how much Modern Warfare made. To most people it seemed like too tired of a setting and that it had been done before. They considered it weaker because it was set in WWII, and well, they were all wrong. To me, World at War is the best WWII FPS I have ever played. It’s a one last effort to remind us of the brutality. It’s just too bad that the multiplayer sucks, thanks to Activision once again pressuring them to make one AND make it player friendly.
Nazi Zombies is awesome as hell though.
4. Dedicated Servers – On top of WaW’s awesomeness is the fact that, on the PC, you can play custom-content on dedicated servers and what-not. This makes for interesting Nazi Zombies maps, some even set in giant swamps or in the Big Ben clock tower. It reminds me a hell lot of Left 4 Dead’s survival mode, but done right. It’s just too bad that Infinity Ward chose to eliminate costs and such, or maybe it was Activision, and cut dedicated servers out of the frame. You can still find it in Treyarch’s masterpiece, and I’m sure you’ll have a blast online.
5. They’re awesome – Remember when they announced that their COD title would be set in WWII? They got widely panned for it, and everybody took it the wrong way. Instead of shutting out the community and concentrating on their own vision, they took in the feedback from Modern Warfare. Co-op, Nazi Zombies, DLC – all of this as a result of the fanboy uprising. You all wanted this stuff, and you got it, you just didn’t like that it was set in WWII? That’s ignorance right there, and you’ve missed out big time. Banter all you want, but at least WaW didn’t get that awful patch that Modern Warfare did – which limited the rate at which you can fire your pistol.
Just my two cents.