On paper, Borderlands has everything I could ever want in a game. You say “Diablo-style, loot-grabbing dungeon crawler done as quasi-cel-shaded, co-op FPS,” and I say “SOLD.” Who could have guessed that the loot would be so uninteresting, the environments so relentlessly bland, and the enemies so brain-dead (especially the bosses)? It’s really a shame that while the concept is a solid A, the execution is a total Zzzzzzzzzzzz.
About our scale… the number of words in our review reflects the score of the game. In practical terms, you could assume that games reviewed in 49 words or fewer should be avoided, games reviewed in 50-75 words would make a decent rental, and games reviewed in 76 words or more would make a solid purchase.