<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Does Mass Effect 2 Need Co-Op?</title>
	<atom:link href="http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/</link>
	<description>United We Game!</description>
	<lastBuildDate>Wed, 23 May 2012 12:50:00 -0400</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Alex</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-16407</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 14 Feb 2010 03:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-16407</guid>
		<description>ME2 wud hav been a great if they added multi-player. You would go in as your shepard but your first name not Shepard.</description>
		<content:encoded><![CDATA[<p>ME2 wud hav been a great if they added multi-player. You would go in as your shepard but your first name not Shepard.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luke</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15861</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Tue, 02 Feb 2010 02:35:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15861</guid>
		<description>A co-op RPG? Maybe you&#039;re looking for an MMO? BioWare does happen to be developing one right now that should ostensibly provide this co-op RPG-requestion subset of the gamer population what they&#039;re after.</description>
		<content:encoded><![CDATA[<p>A co-op RPG? Maybe you&#8217;re looking for an MMO? BioWare does happen to be developing one right now that should ostensibly provide this co-op RPG-requestion subset of the gamer population what they&#8217;re after.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Macphail</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15840</link>
		<dc:creator>David Macphail</dc:creator>
		<pubDate>Mon, 01 Feb 2010 14:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15840</guid>
		<description>Co - Op isn&#039;t neccessary for any game, ESPECIALLY an RPG. RPG&#039;s are supposed to be immersive, single - player experiences.

I suppose some gamers might find a Co - Op option useful. However Mass Effect 2 (Or any game for that matter) certainly doesn&#039;t NEED Co - Op to be a good game.</description>
		<content:encoded><![CDATA[<p>Co &#8211; Op isn&#8217;t neccessary for any game, ESPECIALLY an RPG. RPG&#8217;s are supposed to be immersive, single &#8211; player experiences.</p>
<p>I suppose some gamers might find a Co &#8211; Op option useful. However Mass Effect 2 (Or any game for that matter) certainly doesn&#8217;t NEED Co &#8211; Op to be a good game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marco</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15837</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Mon, 01 Feb 2010 10:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15837</guid>
		<description>Personally I don&#039;t want my &#039;single-player-epic-RPGs&#039; ruined by a mate messing about. Co-op removes my personal pacing (which is slow). I enjoy exploring alone and then taking a game online. As I&#039;m likely to only play ME2 once, the need for Co-op in the future is unneeded personally.</description>
		<content:encoded><![CDATA[<p>Personally I don&#8217;t want my &#8216;single-player-epic-RPGs&#8217; ruined by a mate messing about. Co-op removes my personal pacing (which is slow). I enjoy exploring alone and then taking a game online. As I&#8217;m likely to only play ME2 once, the need for Co-op in the future is unneeded personally.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15832</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 01 Feb 2010 08:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15832</guid>
		<description>Like they said, co-op.  can&#039;t do it, not today.</description>
		<content:encoded><![CDATA[<p>Like they said, co-op.  can&#8217;t do it, not today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick Talbert (AzraelPC)</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15828</link>
		<dc:creator>Patrick Talbert (AzraelPC)</dc:creator>
		<pubDate>Mon, 01 Feb 2010 08:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15828</guid>
		<description>I agree that co-op could work in the Mass Effect universe, but definitely NOT in Mass Effect 2. As others have stated, BioWare has created a single-player experience that&#039;s tailored to each different player and there are simply too many variables that would have to be accounted for.

Mass Effect 2 has zero need for an MP mode because it&#039;s storyline and overall experience allow it to stand on its own.</description>
		<content:encoded><![CDATA[<p>I agree that co-op could work in the Mass Effect universe, but definitely NOT in Mass Effect 2. As others have stated, BioWare has created a single-player experience that&#8217;s tailored to each different player and there are simply too many variables that would have to be accounted for.</p>
<p>Mass Effect 2 has zero need for an MP mode because it&#8217;s storyline and overall experience allow it to stand on its own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rob</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15820</link>
		<dc:creator>rob</dc:creator>
		<pubDate>Mon, 01 Feb 2010 04:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15820</guid>
		<description>thats the dumbest idea ive ever heard.  ME2 is a personalized rpg experience, how the fuck would co-op work?  it wouldn&#039;t.  period.  if it was a seperate feature, like a horde mode where people can bring in their customized shepards, now that would be different.  but only if it was completely seperate from the main game.  even then though, id rather keep any resources spent towards the main game instead of crippling the single player experience for the sake of some tacked on multiplayer crap.  

this is all around just a bad idea.  shame on you silly billy.</description>
		<content:encoded><![CDATA[<p>thats the dumbest idea ive ever heard.  ME2 is a personalized rpg experience, how the fuck would co-op work?  it wouldn&#8217;t.  period.  if it was a seperate feature, like a horde mode where people can bring in their customized shepards, now that would be different.  but only if it was completely seperate from the main game.  even then though, id rather keep any resources spent towards the main game instead of crippling the single player experience for the sake of some tacked on multiplayer crap.  </p>
<p>this is all around just a bad idea.  shame on you silly billy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeremiah Hill</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15808</link>
		<dc:creator>Jeremiah Hill</dc:creator>
		<pubDate>Mon, 01 Feb 2010 00:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15808</guid>
		<description>Personally I think that the Mass Effect universe could do well with co-op. In a completely seperate game designed only for that experience. Mass Effect as we know it is a peronal experience like reading a great book, I don&#039;t want someone to read it with me. Further-more being that we all experience ME in different ways and this is one of Bio Wares points with the game, it would just be completely wrong with co-op.</description>
		<content:encoded><![CDATA[<p>Personally I think that the Mass Effect universe could do well with co-op. In a completely seperate game designed only for that experience. Mass Effect as we know it is a peronal experience like reading a great book, I don&#8217;t want someone to read it with me. Further-more being that we all experience ME in different ways and this is one of Bio Wares points with the game, it would just be completely wrong with co-op.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bobby Gonzalez (nerdygonzo)</title>
		<link>http://www.platformnation.com/2010/01/31/does-mass-effect-2-need-co-op/comment-page-1/#comment-15795</link>
		<dc:creator>Bobby Gonzalez (nerdygonzo)</dc:creator>
		<pubDate>Sun, 31 Jan 2010 20:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=24067#comment-15795</guid>
		<description>I don&#039;t think drop in co-op would work in ME2 at all.  There are a lot of problems that would come along with having it.

Who do you drop in as?  Are you your Shepard or one of the team members?  Do you get experience or credits?  What does the co-op player do while all the talking sequences are happening?

Killzone 2 co-op would have been perfect because there are always team members around anyway and the entire game is shooting (there is nothing wrong with this, I enjoyed killzone 2).  Mass Effect 2 just has too much that isn&#039;t right for co-op (mining, talking to characters, exploring the galaxy in your ship, ect).  I personally haven&#039;t once thought to myself while playing that the game would be more fun with another person.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think drop in co-op would work in ME2 at all.  There are a lot of problems that would come along with having it.</p>
<p>Who do you drop in as?  Are you your Shepard or one of the team members?  Do you get experience or credits?  What does the co-op player do while all the talking sequences are happening?</p>
<p>Killzone 2 co-op would have been perfect because there are always team members around anyway and the entire game is shooting (there is nothing wrong with this, I enjoyed killzone 2).  Mass Effect 2 just has too much that isn&#8217;t right for co-op (mining, talking to characters, exploring the galaxy in your ship, ect).  I personally haven&#8217;t once thought to myself while playing that the game would be more fun with another person.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

