I was scouring the intarwebs this morning, looking for some news and more impressions on the upcoming Battlefield Bad Company 2 shooter. I have been a fan of the series for a long time, so I have been anxiously awaiting reviews and such.
I was fairly disappointed to run across a tidbit that said the Squad Rush game type will be restricted in the first month of the game’s release to people that preordered through GameStop.
The North American console versions of DICE’s Battlefield: Bad Company 2 are saddled with an unusual multiplayer restriction: for the first month following the game’s release, only those who preordered the game from GameStop will have access to the game’s “Squad Rush” multiplayer mode.
The mode is an objective-based battle between two teams of four players each. Those with preorder-based access will also be able to invite their friends to play with them throughout the 30-day exclusivity period.
PC copies of Bad Company 2, which share a March 2 release date with the Xbox 360 and PlayStation 3 versions, have no such multiplayer restrictions, nor do any of the European SKUs launching three days later.
Sorry, even though I realize the mode would be available later to everyone, I think this sucks. I won’t waste time blaming specific publishers for pulling this sort of thing (even though we all know Exactly who I Am talking about) but I have about had enough of it, and it will eventually keep me from buying certain titles. I get charging people for maps, down the road from a game’s release. I even understand giving a cool skin or early access to a certain weapon to people the preorder. But an entire game type? That isn’t right folks. One thing they may not be considering here is, this could backfire. They are counting on people actually preordering the game, what if those numbers don’t match their projections? Can you imagine a bunch of people wondering why there is nobody playing squad rush at first?
I have no doubt people will preorder and my example will be a non-issue, but I would sure love if it taught these companies a lesson that forcing consumer’s hands will eventually lead to losing them. This game was certainly on my radar to play, but I will be waiting on reviews for certain before laying my hard-earned money down.