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	<title>Comments on: Why I&#8217;m Skeptical About BioShock 2</title>
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	<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/</link>
	<description>United We Game!</description>
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		<title>By: wertyu</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-25660</link>
		<dc:creator>wertyu</dc:creator>
		<pubDate>Sun, 11 Jul 2010 11:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-25660</guid>
		<description>can you store food in bioshock 2 and use it for later someone please tell me</description>
		<content:encoded><![CDATA[<p>can you store food in bioshock 2 and use it for later someone please tell me</p>
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		<title>By: Bioshock 2 Is Okay &#124; Platform Nation</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16418</link>
		<dc:creator>Bioshock 2 Is Okay &#124; Platform Nation</dc:creator>
		<pubDate>Sun, 14 Feb 2010 19:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16418</guid>
		<description>[...] It is here then that I have to correct and pat myself on the back. Back on Monday I posted an article detailing why I was skeptical (yes I know it said &#8217;sceptic&#8217; at first, that&#8217;s what us Brits spell it as, I had [...]</description>
		<content:encoded><![CDATA[<p>[...] It is here then that I have to correct and pat myself on the back. Back on Monday I posted an article detailing why I was skeptical (yes I know it said &#8217;sceptic&#8217; at first, that&#8217;s what us Brits spell it as, I had [...]</p>
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		<title>By: bioticste</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16250</link>
		<dc:creator>bioticste</dc:creator>
		<pubDate>Tue, 09 Feb 2010 11:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16250</guid>
		<description>I think you shouldn&#039;t judge until you&#039;ve completed the game. I have high hopes. And in English it&#039;s SCEPTIC in American it&#039;s SKEPTIC.</description>
		<content:encoded><![CDATA[<p>I think you shouldn&#8217;t judge until you&#8217;ve completed the game. I have high hopes. And in English it&#8217;s SCEPTIC in American it&#8217;s SKEPTIC.</p>
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		<title>By: Stephen Stitt</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16238</link>
		<dc:creator>Stephen Stitt</dc:creator>
		<pubDate>Tue, 09 Feb 2010 00:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16238</guid>
		<description>I will be blunt and upfront. I believe Bioshock to be an incredibly romanticised game. I doubt you could find many gamers who could coherently and convincingly argue against Bioshocks achievements in terms of art direction, however after this does the game really amaze? The gameplay was solid, however combat was nothing special, instead it was competent and the puzzle solving never felt anything other than mildly taxing. Then we come to the story, was it really THAT memorable? A brilliant visionary concieves of an intellectual utopia that falls when set against mans baser nature. As for immersion, maybe it was just me, but I never felt and real emotional connection to the characters or their story. Better examples of the game that bioshock tried to be are not hard to find: Valves Half Life or Bethesdas Fallout 3. So if Bioshock 2 turns out to be &#039;just&#039; a well produced and fun to play FPS what&#039;s so bad about that? That is exactly what the first Bioshock was.</description>
		<content:encoded><![CDATA[<p>I will be blunt and upfront. I believe Bioshock to be an incredibly romanticised game. I doubt you could find many gamers who could coherently and convincingly argue against Bioshocks achievements in terms of art direction, however after this does the game really amaze? The gameplay was solid, however combat was nothing special, instead it was competent and the puzzle solving never felt anything other than mildly taxing. Then we come to the story, was it really THAT memorable? A brilliant visionary concieves of an intellectual utopia that falls when set against mans baser nature. As for immersion, maybe it was just me, but I never felt and real emotional connection to the characters or their story. Better examples of the game that bioshock tried to be are not hard to find: Valves Half Life or Bethesdas Fallout 3. So if Bioshock 2 turns out to be &#8216;just&#8217; a well produced and fun to play FPS what&#8217;s so bad about that? That is exactly what the first Bioshock was.</p>
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		<title>By: lara</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16196</link>
		<dc:creator>lara</dc:creator>
		<pubDate>Mon, 08 Feb 2010 03:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16196</guid>
		<description>Lest that sound too harsh, I did love this turn of phrase:

&#039;Maybe I’ll see Rapture through someone else’s eyes, a drastic change from being just a human in a dead man’s dream.&#039;

That was lovely.</description>
		<content:encoded><![CDATA[<p>Lest that sound too harsh, I did love this turn of phrase:</p>
<p>&#8216;Maybe I’ll see Rapture through someone else’s eyes, a drastic change from being just a human in a dead man’s dream.&#8217;</p>
<p>That was lovely.</p>
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		<title>By: lara</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16195</link>
		<dc:creator>lara</dc:creator>
		<pubDate>Mon, 08 Feb 2010 03:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16195</guid>
		<description>You may be spelling it right, but you&#039;re using it incorrectly. It should say &#039;Why I&#039;m Sceptical..etc&#039;. The way you are currently using it makes no sense.

And the copy-editing in this is atrocious. Not commenting on the content here, with which my views mostly align, but the grammar, comma over-usage by someone who does not really seem to understand how they are deployed, the awkward phrasing and incorrect usage of words...
 
It may be useful to ask someone with an excellent command of English to edit these for you before you publish. Certainly not a problem in day-to-day life, but running a professional site this standard isn&#039;t good enough.

(I&#039;m free and will accept payment in games, cookies or ducats!)</description>
		<content:encoded><![CDATA[<p>You may be spelling it right, but you&#8217;re using it incorrectly. It should say &#8216;Why I&#8217;m Sceptical..etc&#8217;. The way you are currently using it makes no sense.</p>
<p>And the copy-editing in this is atrocious. Not commenting on the content here, with which my views mostly align, but the grammar, comma over-usage by someone who does not really seem to understand how they are deployed, the awkward phrasing and incorrect usage of words&#8230;</p>
<p>It may be useful to ask someone with an excellent command of English to edit these for you before you publish. Certainly not a problem in day-to-day life, but running a professional site this standard isn&#8217;t good enough.</p>
<p>(I&#8217;m free and will accept payment in games, cookies or ducats!)</p>
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		<title>By: blah</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16192</link>
		<dc:creator>blah</dc:creator>
		<pubDate>Mon, 08 Feb 2010 00:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16192</guid>
		<description>&quot;the emotional involvement can never be a social event or something you can experience with friends.&quot;

I loved discussing bioshock with my friends. The game is so rich with consideration of deep social problems. I welcome another good multiplayer shooter, even if it has little place within the universe of an epic single player shooter.</description>
		<content:encoded><![CDATA[<p>&#8220;the emotional involvement can never be a social event or something you can experience with friends.&#8221;</p>
<p>I loved discussing bioshock with my friends. The game is so rich with consideration of deep social problems. I welcome another good multiplayer shooter, even if it has little place within the universe of an epic single player shooter.</p>
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		<title>By: Nathan Hardisty</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16190</link>
		<dc:creator>Nathan Hardisty</dc:creator>
		<pubDate>Sun, 07 Feb 2010 23:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16190</guid>
		<description>Actually you&#039;ll find &#039;sceptic&#039; to be the English way of spelling it. Our site is largely an American based site, and we have many conflicts of language.

I&#039;m not spelling wrong at all, if I was then my spellchecker would help me out. It&#039;s just I live in England I&#039;m not always aware of the American spellings of many words.</description>
		<content:encoded><![CDATA[<p>Actually you&#8217;ll find &#8216;sceptic&#8217; to be the English way of spelling it. Our site is largely an American based site, and we have many conflicts of language.</p>
<p>I&#8217;m not spelling wrong at all, if I was then my spellchecker would help me out. It&#8217;s just I live in England I&#8217;m not always aware of the American spellings of many words.</p>
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		<title>By: Doodlebob</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16187</link>
		<dc:creator>Doodlebob</dc:creator>
		<pubDate>Sun, 07 Feb 2010 23:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16187</guid>
		<description>Yeah...I&#039;m sCeptic too. (pronounced, sep tic, right?)
You spelt skeptic wrong.
Next time you go on a rant, use spell check.</description>
		<content:encoded><![CDATA[<p>Yeah&#8230;I&#8217;m sCeptic too. (pronounced, sep tic, right?)<br />
You spelt skeptic wrong.<br />
Next time you go on a rant, use spell check.</p>
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		<title>By: Peter Skerritt (GameGuyPeter)</title>
		<link>http://www.platformnation.com/2010/02/07/why-im-sceptic-about-bioshock-2/comment-page-1/#comment-16186</link>
		<dc:creator>Peter Skerritt (GameGuyPeter)</dc:creator>
		<pubDate>Sun, 07 Feb 2010 23:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.platformnation.com/?p=25267#comment-16186</guid>
		<description>Interesting piece. 

Having just completed by own replay of Bioshock, the need for a sequel-- at least in the storyline sense-- seems silly. Why go back to Rapture, other than the fact that we can? Perhaps we&#039;ll learn more after playing and getting to know all of the story&#039;s factors, but it&#039;s hard to fathom how the experience can be bettered.

Multiplayer is a byproduct of the times. The industry has decided for us that we don&#039;t want single-player games anymore; we need to play against someone and shoot the hell out of them, even if the a new story arc has to be created to make it happen. I might play multiplayer, but I know that it was never intended for the game. 

I will say, however, that familiarity might not be a bad thing in certain situations. Some of the best moments from Metal Gear Solid 4 for me were familiar ones, even if there were new things going on in those settings. 

It&#039;s a no-risk situation for me since the game&#039;s arrival is a belated holiday gift from family... but I can see the skepticism angle and your points are quite valid.</description>
		<content:encoded><![CDATA[<p>Interesting piece. </p>
<p>Having just completed by own replay of Bioshock, the need for a sequel&#8211; at least in the storyline sense&#8211; seems silly. Why go back to Rapture, other than the fact that we can? Perhaps we&#8217;ll learn more after playing and getting to know all of the story&#8217;s factors, but it&#8217;s hard to fathom how the experience can be bettered.</p>
<p>Multiplayer is a byproduct of the times. The industry has decided for us that we don&#8217;t want single-player games anymore; we need to play against someone and shoot the hell out of them, even if the a new story arc has to be created to make it happen. I might play multiplayer, but I know that it was never intended for the game. </p>
<p>I will say, however, that familiarity might not be a bad thing in certain situations. Some of the best moments from Metal Gear Solid 4 for me were familiar ones, even if there were new things going on in those settings. </p>
<p>It&#8217;s a no-risk situation for me since the game&#8217;s arrival is a belated holiday gift from family&#8230; but I can see the skepticism angle and your points are quite valid.</p>
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