In an interview with Joystiq during the 2010 Game Developer’s Conference, THQ’s executive VP of Core Games Danny Bilson let a few new details slip about the upcoming sequel to the critical-smash hit Red Faction: Guerrilla. “The new game takes [Red Faction] to a whole new place, it kind of goes back to the old Red Faction because about 80% of it is underground,” Bilson said. According to Bilson, the as-yet-properly-named sequel — which he describes as a “hybrid” between the first two titles in the Red Faction franchise and Guerrilla — is planned for release in March 2011. (In February, THQ’s annual investors conference call vaguely stated a Guerrilla sequel was planned for the company’s “fiscal 2011” window.)
Bilson was tight-lipped on other details but did confirm the upcoming open-world third-person shooter would be far more “structured,” akin to a “narrative” shooter. The sequel will still feature the destructibility Bilson says cost THQ “a fortune” to develop for Guerrilla, but will have a much greater impact on cities built closer together in the tight confines of the new underground world.
This is some good news for Red Faction Fans. The next game will be out this time next year (March 2011) and it will be returning to its roots with most of the game being “underground” as was the first title in the series. It will be a open-world third person shooter still, but be more structured than guerrilla with underground cities built close in the confines of this underground world.
The first Red Faction is by far my favorite in the series having played it the most when I was younger and still holds a spot in my gaming heart, so the next Red Faction will be a game I’m looking forward playing with it drops next year.