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BioShock 2 Multiplayer Patch Coming Soon

So you have been having a little trouble with freezing and connectivity issues while playing the multiplayer portion of BioShock 2?  Well it looks like you are not alone as  BioShock 2’s forums has listed a huge list of troubles people are having with the multiplayer and things that are going to be patched.  There is no time frame as to when this patch for the PC, PS3 and the Xbox 360 will be available, but I would expect the patches to be released soon as they are just going through the final stage of testing.  Here are some of the patches on the way, so hold tight help is on the way:

360 PATCH NOTES
# Fixed MP freezing and connectivity issues

# Fixed lobby in MP when two parties, each consisting of five players, are unable to join the same game lobby for any game mode except Survival mode

# Fixed lobby issue in MP where the BioShock 2 Party falls apart at the end of a match when the host of the party is the host of the game in the Multiplayer Lobby.

# Updated both SP/MP and Launcher to find new exe and SP content fixes

# Fixed issue where clients are denied progress toward multiplayer ranking after a host powers down the console during an Xbox LIVE ranked match.

# Fixed issue where Filtering the leaderboards causes the leaderboard to occasionally not load.

PS3 PATCH NOTES

# Fixed MP freezing and connectivity issues

# Fixed lobby in MP when two parties, each consisting of five players, are unable to join the same game lobby for any game mode except Survival mode

# Fixed lobby in MP when four clients in a party lost connection to the party host when the host attempted to Find a Match

# Fixed issue where 10th player would hang on the game loading screen when attempting to join a 9P pre-hosted game using a wireless connection

# Added some PS3 beep crash fixes

# Added support for launching patched executables on PS3

# Fixed server TUS slot issue

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