Oh for crying out loud.
I don’t usually do news, but I don’t usually do anything, but I just hopped back on to Heavy Rain and I was checking around the news sites and apparently, the DLCs have been canceled…
Curious, I decided to take a look at a few interviews that Mr David Cage did.
Via an interview with NowGamer (who have kinda blown up the truth.)
“Chronicles are on hold as all the team is focused on HR Move,” Cage told NowGamer. “We proposed three episodes about one hour long and being focused on the background of the main characters. I thought fans would really enjoy these episodes because they explained many aspects of HR and why characters are who they are.”
I’ve picked out a quote, basically detailing what I’ve said in the title. A little piece of news came out of a Kotaku insight too
Quantic Dream CEO David Cage says that the three individual hour-long episodes planned for the game are on the backburner until Move is fully integrated.
See? I think everybody is overreacting to this, it reminds me of when Fable II DLC was pushed back because Microsoft wanted them to work on Milo for a bit. In fact, this almost works in total tandem. Sony want Quantic Dreams to work on Move, and within their contract with the publisher, they could’ve actually refused. More than likely, money changed hands, and now we get something interesting to play with. As much as I hated Heavy Rain, it will be interesting to see how motion controls can affect a game like this.
I imagine, to attract those who have already played Heavy Rain, Sony will push the DLCs into the ‘Move Version’ re-release of the game. That, or they will advertise them on the tele.
I think an interesting marketing strategy would be to include a coupon for the next DLC, in the Move re-release. Like the Alan Wake DLC, it wasn’t being worked on, but the devs planned before it. It would definitely make some money, even if it sort of plays ping-pong with consumers.