Sega Denies Alpha Protocol Sequel

Bad news for any of you role-playing fans who are sick of high-fantasy or science fiction settings, because it looks as though Obsidian’s latest Spy-RPG Alpha Protocol will not be making a second appearance.

Mike Hayes, President of Sega West, cites low sales and a middling score of 63 on Metacritic as reasons for the sequel’s demise. While saying that the concept was “brilliant,” he then said “You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum [to have any success] – well, with RPGs you have got to be in the late 80s.”

Hayes also added, “Whilst we had a good game, I don’t think we had a game that had enough to get us to that upper echelon and I think that was the issue.” On this point, I happen to agree. Alpha Protocol definitely lacked the polish and direction that these “upper echelon” RPG’s seem to have. But, deep down, in the darkest recess of my heart, I’m sad that I won’t be able to be a “Level 16 Suave Gentlemen” ever again.

So, so long Alpha Protocol, and hopefully something else will fill that debonair void soon.

Source: CVG

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  • Alpha Protocol: GOTY ’10

  • Brian Heitzenrater (FrehleyzComet)

    Sucky! 🙁 I just got my copy in the mail today. Can’t wait to play it.

  • Alpha Protocol was such a fantastic game. Only reason it was dragged through the mud were the subpar graphics and old-school gameplay. The best parts of the game (story, dialogue, and the feeling that EVERY choice had a profound impact on how the story would play out) were what made the game amazing. It’s definitely in my top 25 games of ALL TIME.

    By the way, I also wrote the P*N review, if you would like to read it. Thanks.