Game Review:Mahjongg Artifacts – Chapter 2
Release: October 8th, 2009
Developer: G5 Entertainment
Available Platforms:PS3, PSP, PSPgo minis
ESRB Rating: Everyone
Website: Mahjongg Artifacts 2
Strangely enough, Chapter 2 was released before the “first chapter,” (which I reviewed a few weeks ago) but I’m just now getting it to review for the first time. Was it worth the wait? Yes.
For those of you that have never heard of Mahjong before, a brief description: You start out with a bunch of tiles laid out on-top of each other in various forms. The goal is to match up the tiles until you’re out of them. Only tiles that are “open,” or able to move left or right without disturbing other tiles, can be used in matches. In this version of the game you can scramble tiles if you get stuck, so you have a better chance of “winning.”
First thing I noticed right off the bat is that this game is MUCH more challenging than Mahjongg Artifacts. It was actually quite surprising at first, different tiles I was expecting, but the variety was crazy! One type of tiles were swords, lots of swords. Swords pointed down, pointed up, sideways, pointed with swords through them, bunches of swords… and that was just one type. I probably spent three times longer in one “game” in Chapter 2 than I did Chapter 1.
Features are the same as Chapter 1, and that is a big plus! As I said in my last review, the Auto Zoom feature is a really nice feature. The tutorial is great and though it is an easy game to learn, it shows how to use all the fun features of the game. The other feature I really like (especially in Chapter 2) is the fact that you don’t lose points for clicking tiles that aren’t the same, which I do a lot!
New tiles were in abundance, and like I said before, some of them were so alike that you will constantly click two wrong tiles before you realize they’re not the same. Exciting tiles like magnets (brings a tile over), switches (obvious) and tornadoes (obvious again) you would think could make it easier, but thankfully it doesn’t! (Those ‘titles’ are just my descriptions, not specifically what they’re called.)
The story line in Chapter 2 was much more interesting! It would actually make you want to keep going to see what was going to happen. It wasn’t the most amazing story ever, but it was very attention catching.
One thing that really got aggravating was that sometimes it would be difficult to move to the tile that you wanted. With so many tiles on the board you had to move around a bit to get to the one you wanted. I did notice this is Chapter 1, but it happened a lot more in Chapter 2.
Very good game, a great challenge for the mind and more than worth the $5 you’ll spend to get it! If you’re looking for a great game to take along on your PSP, this is it!