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Snark Busters: Welcome to the Club (Review)

Game Review: Snark Busters: Welcome to the Club
Release: 7/29/2010
Genre: Hidden Object
Developer: Alawar
Available Platforms: PC
Players: 1
MSRP: 1 hour trial (Free), Full Retail game ($9.95)
ESRB Rating: N/A
Website: http://www.alawar.com/game/snark-busters/

Snark Busters from the start seems like your normal run of the mill hidden object game right from the first click. Lucky for the player the story does keep you interested in what is going to happen next. Some of the puzzles are enjoyable to try and solve giving the hidden object game type a break. Playing as Kira Robertson you try to steal the constable’s hat but are caught in the act your father then banishes you to your room. Now your journey begins as you are sucked into the search for the mythical Snark your only goal is becoming a Snark Buster.

Check out what Platform Nation’s Own Scott diMonda wrote about: Snark Busters

Alawar has this to say of Snark Busters:

Welcome to the start of an incredible new hidden object adventure! Do you have what it takes to find the Snark, an elusive creature few people have seen and no one has caught? Are you brave enough to follow it through mirrors and into inside-out and upside-down worlds? Can you decipher the clues, solve the puzzles, and piece together the objects you need to track down your elusive target? Join Kira Robertson as she escapes her father’s overprotective clutches and sets out to earn a place in the elite Snark Busters Club. Stay one step ahead of her dad’s ace detective by beating over a dozen mini-games. And enjoy bright, colorful visuals as you explore 30 animated locations. Just don’t tell anyone about the surprise ending!

What can you look forward to playing Snark Busters?

Key Game Features

  • Seven chapters
  • 30 animated locations
  • Dozens of puzzles
  • Over a dozen mini-games
  • A captivating story

Being a hidden object game your main goal is to find different objects hidden through each level. Clicking on each individual piece helps you build a tool to further your exploration or helps you reach the next area. Triggered events open up new areas that a player may have not been able to access before a certain point. One event leads to something in the game changing making your journey one step closer to being complete. Much of your time will be searching for hidden objects some puzzles are also sprinkled in to give the player a break from continuous mouse clicks.

Snark Busters does a great job of setting itself apart from other similar hidden object games. Story was one thing that made you want to continue playing with each revelation it pulls you deeper in. Gamers are treated to alternate worlds that further the story but also offer more objects to collect. Overall gameplay stays enjoyable with the simplicity of clicking a mouse. Fresh gameplay combined with beautiful art style that lends the player something visually to enjoy during the game.

Really not so many improvements are needed as the game play and story were very solid and enjoyable. Some puzzles did become a little tedious and required trying many different combination’s to finally get the right one. Looking for certain parts to a tool sometimes required the help of a hint because colors of the piece happened to blend so well into the background. Constant moving back and forth between two different areas to trigger another event sometimes got a little tedious. Game was far too short took only a day to actually complete even with the few puzzle mistakes and hard to find pieces. Unfortunately because everything stays the same the re-playability value is very low making this a one time play.

If you are a fan of the hidden object games you should be pleased with Snark Busters: Welcome to the Club. My suggestion is to try the trial it is the best way to experience the game without purchasing. One of the better games out there for hidden object unfortunately gameplay was too short, game also offers no replay value making it a once through. If Alawar adds new gameplay or areas the 10 dollar price tag may be a better fit. Would be nice to see a difficulty setting something that could make the game harder for advance players also giving new puzzles each playthrough.

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