Game Review: Lost Horizon
Release: World: August 20th 2010 USA: September 17th 2010 Europe: August 20th 2010
Developer: Animation Arts Publisher: Deep Silver / Koch Media
Available Platforms: PC
ESRB Rating: 16+ or T
Website: Lost Horizon
1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest.
When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could turn the whole world upside down.
Enough mystery? Not in the mood for another crime story? “Lost Horizon” brings the classic adventure back to its roots: the 1930s, exotic settings all over the world, and the dangerous quest for one of the greatest secrets of mankind makes adventurers’ hearts beat faster. The Makers of the award-winning Secret Files series invite you to experience a technically outstanding, carefully designed game featuring an absolutely thrilling story at the side of Kim and Fenton.
What is Lost Horizon all about? You are Fenton Paddock a man that is always looking for adventure trying to get that next big thrill. Using your wit’s collecting different objects you make your way through the story. While playing each area gives the player a unique opportunity to use the items they have found to their advantage. Sharpen your wits make sure to use your surroundings to your advantage. The game itself revolves around traditional point-and-click gameplay, with dialogue trees, puzzles, and the occasional action sequence. How you talk to characters impacts the outcome of each situation.
Unique handmade graphic style
Exotic settings you’ve never seen before
Movie-like story by novelist Claudia Kern
Both realistic and funny dialogues
Excellent technical appearance and minimal system requirements
Fast-paced presentation of the exciting story in movie style
Innovative puzzle design, always fair and logical
Lost Horizon does well of giving players a chance to innovate ways to solve a problem through simple use of tools. Presented to the player tool require the player to use them correctly to continue on with the story. Examples of this would be using a bellows normally used to blow out wind to collect flies. Many other times you will have to think of clever plans to get Fenton out of tight spots to make the game more hair raising.
Right from the first scene in the game the story grabs hold of you never ceasing to let up. You are pulled into the world of Fenton wondering what will happen at the next twist or turn. Not only does the main hero pull you in but each non-playable character adds further depth to the story. People you meet have a way of changing your thinking or actions to better suit the story. Being able to interact with different objects to further your reach towards a goal was a great way to draw you in to make you feel like Fenton himself.
One big thing that caught me right away is at certian points the game was lacking a graphic element that made a key scene. When exchanging items from one hand to another the actual item never shows on the screen. Playing I also found certain areas or puzzles to be almost to the point of annoying. Many times had to step away just to clear my mind before trying again. Recognizing a use for an object often took trying many different approaches to finally found it was a simple task that you over thought. You sometimes felt as if you were just traveling back and forth to finally get one item which was somewhat annoying.
Lost Horizon is a great game over all that will keep you entertained when you don’t want to start playing something more on the heavy side of PC gaming. If Puzzle type adventure is your kind of game then Lost Horizon will feel right at home in your collection. Don’t let the few downfalls in the game outweigh the benefits that continually show up through out the game.