Game Review: Tap Disc
Release: October 5, 2010 (Updated November 1, 2010)
Genre: Arcade Puzzler
Developer: Legal Radiation Team
Available Platforms: iPhone, iPod Touch, and iPad (Requires iOS 3.0 or later)
ESRB Rating: Rated 4+
Tap Disc is a colorful game that tests your brain as much as your reflexes. Featuring three difficulty levels plus a “preschool” mode, this game can be played by anyone.
There are three different colored discs: white, orange, and red. When two discs collide, they are damaged and change colors. White turns to orange, orange discs turn red, and red discs are destroyed, resulting in a lost life.
Everything in this game is accomplished with simple, one-touch controls. Tap the screen and a “collector” appears as a white ring. However, the collector will quickly change from white to orange to red in the matter of a second. Naturally, white discs are collected by white collectors. To collect discs of other colors, you must judge the path of the disc and place the collector at a location where the two will be of the same color when they meet. Failing to do so will result in a minor loss of points, but the disc will receive temporary invulnerability. By the way, watch out for the “radioactive disc with hostile intent.”
Seem like a lot to keep track of? Not to worry, there is an in-game tutorial that explains everything. In fact, there are three different tutorials: Fast, Video, and Exhaustive, each more detailed and involved than the last. The Exhaustive tutorial is also interactive, giving you a chance to simultaneously learn the rules and practice without consequences. The tutorials also reveal combos and bonus discs that will help you stay alive. You could start playing Tap Disc without previous experience, but I like the included tutorials and how helpful they are.
Like other games with simple controls and gameplay, Tap Disc keeps you interested with swiftly escalating difficulty. From preschool to hard, the game will start to become noticeably more difficult within a minute. I don’t understand the point of the little spacemen that pop out of the discs or why there is no music during the game, but those are minor blemishes on an otherwise polished game.
This is a solid game at 99 cents. I am a big proponent of leaderboards and what they do for replay value; with OpenFeint support, you can compare your scores across all difficulty levels (including preschool, in case you wanted to gloat in front of some three year-old). Give Tap Disc a shot if you want to try something new.