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GoldenEye Review 007 Review (Wii)

Title: GoldenEye 007
Release: November 2, 2010
Genre: FPS
Developer: Eurocom
Available Platforms: Wii
Players: 1-8
MSRP: $49.99
ESRB Rating: T
Website: http://goldeneyegame.com/

The new GoldenEye for Wii is a kinda sorta not really remake of the classic N64 game. Nearly everyone who’s played the game for the N64 remembers it fondly. Any developer making a game named GoldenEye has big shoes to fill. Eurocom has done a phenomenal job of both honoring the classic GoldenEye and making it their own. For you youngsters that don’t care about some old N64 game, the new GoldenEye is a James Bond FPS based off the movie of the same name.

The single player in GoldenEye really surprised me with its quality. This is one of the best shooters on the Wii and it can hold its own with shooters on any console. The story is as about as coherent as the story in your average James Bond movie. It’s mostly just an excuse to take Bond to lots of locales and put him in action packed situations. Don’t take that as a fault on the game though. James Bond has never been about intricate storytelling. It has been about setting up exciting situations for Bond to showcase his super spy skills. On this front, the story succeeds. They swapped out Pierce Brosnan with today’s Bond, Daniel Craig. You will play in cities, jungles, underground bunkers, winter wastelands and more. Despite there not being a strong overall story, each level is an exciting set piece. There are a number of ways to go about your missions. You can try to sneak around and quietly kill everyone in the area. There are multiple pathways in areas including air ducts to move through. You can go in guns blazing. You can hack turret guns. The variety is great and keeps the action interesting.

Since this is a Wii game, controls are important. Eurocom very wisely gives players a variety of control schemes to use. You can go with the Wii remote and nunchuck, the classic controller, classic controller pro, the Wii zapper or the Gamecube controller. Eurocom knows that not everyone wants to play using motion controls. It’s great that no matter what your preference you will be able to play with the controls you feel most comfortable with. I used the Wii remote and nunchuck for the entire game but I tried out each control scheme and they all work well. Since I’m used to playing shooters on the Xbox 360 and the PS3, the motion controls took awhile to get comfortable with. The motion controls work well and using them made the game feel unique from other shooters on the market. While I was never as accurate as I am using dual analog sticks, the controls are tight and fun to use. When you aim down the sights your gun will snap onto an enemy close to your reticule so you don’t need pinpoint accuracy with the wiimote.

The multiplayer will instantly remind you of the N64 game. There are a lot of game types. There are classics like deathmatch and team deathmatch and more 007 specific modes like GoldenEye and Golden Gun. Golden Gun is my favorite. Players try to get the golden gun, a one hit kill weapon, and hold on to it as long as they can. Having the gun is both nerve racking and empowering since you know everyone is trying to kill you but you have the most powerful weapon.

Local multiplayer is a ton of fun. If you have fond memories of getting your friends together, trying to be the first to pick Oddjob, yelling at each other to stop looking at your screen and secretly looking at other people’s screens, then you will feel right at home. Unfortunately the Wi-Fi play isn’t as fun. When I played it was very choppy and laggy. Not enough to make it unplayable, but enough to hamper the experience. It tries to give you a more modern FPS multiplayer experience but it falls short.

As good as the controls are, every once in a while you will try to aim and the sensor bar will lose the wiimote. This happened less the more I played but it never completely stopped happening. If I die because I made a mistake it’s ok, but dying because of controls is frustrating. Another frustrating aspect of the game is if one enemy sees you, all the enemies in the area know exactly where you are. You can’t hide from them and sneak away again. No matter what you do, enemies will be aiming right at you.

GoldenEye 007 is a great game. Eurocom did a phenomenal job of exceeding the expectations set for them. They could have done a half ass job and let the name sell it for them. Instead they’ve made one of the best shooters on the Wii. Don’t let the console it’s on stop you from trying out GoldenEye. If you are a shooter fan and have a Wii there is no excuse for not playing this game. Eurocom has proven that third party developers can make a great fantastic game on the Wii.

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