For those who may be unfamiliar with the computer game Crysis I’ll give you some back story.
Crysis was released three years ago by the developers Crytek, known at the time for their well received game, FarCry. Upon the release of Crysis it immediately received rave reviews, praising the game for its stunning graphics and open-ended game play. The plot was well received despite some minor critical feedback but what had players dying for a taste was the games firefights. With leaves exploding from the jungle foliage, wood splintering and whole trees being felled during intense gunfights players would be hard pressed to claim Crysis to be just another shooter. The game did have one downside, and that was in the overwhelmingly intense system requirements, which made it hard to run the game, much less run it well or heaven forbid, on full settings.
Following the games amazing success, a stand-alone expansion pack labeled Crysis Warhead was quickly released. In Warhead players took control of operator Sergeant Michael Sykes, better known by his call sign “psycho”, in a story that paralleled First Lieutenant Jake Dunn’s, the first games protagonist, from the opposite side of the island.
Almost a year after Warhead’s release Crysis 2 was announced on June 1st of 2009. When the game was announced I was surprised to see that it would not only be released for the PC, but also for the PS3 and Xbox360 as well. While I couldn’t be happier knowing that my aging PC will not need expensive modification to be able to play Crysis 2 and that I can just waltz in and pick up a copy for the Xbox360, I couldn’t help but wonder if there will be any outstanding differences between the two versions. When a game is released for both consoles and PC users it is often the case that the PC version comes out looking better. With that in mind I wonder how Crysis 2 will look and play for consoles.
Will the console release be plagued by long loading times to compensate for the stunning graphics? Or will console users have the same gaming experience just with the graphics being dumbed down to maintain playability? Maybe I’ll be surprised to see Crytek succeed with making the jump from PC to console and manage to bring all the beauty from the PC version and still make a smooth playing experience.
Honestly, if I had to pick between long load times and dumbed down graphics I would pick the latter. I don’t mind trading the peace of mind in knowing I won’t have to upgrade my computer in exchange for slightly less amazing graphics.
Crysis 2 is scheduled for release this coming March and I do know one thing for certain: I’ll have my pre-order receipt armed and ready when the third month of the new year comes rolling around.