I think Ars Technica‘s Twitter account had tweeted out a link to their article on cognitive dissonance which, despite my lack of experience in neural science, intrigued me enough to read it. Luckily for me, I spotted a link to the side which read “This is how I died, and this is one I couldn’t save: One Chance.” Needless to say, my interest had been piqued.
One Chance is a somewhat unique Flash game in that it isn’t terribly addicting like Kickups or even all that original (it’s extremely similar—almost alarmingly so—to Every Day the Same Dream), but it hits you hard much like EDTSD or any other number of artsy one-timers. While you could describe it in its most base elements as a side-scroller, you really are living out your last few days on Earth as everything in the world will be dead in six days. However, it is all your fault, and you ostensibly have one chance to save it.
WARNING: You should definitely play this quick and brilliant little Flash game before reading any further.
After spending just 15 minutes in the world of scientist John Pilgrim, One Chance had some how managed to force itself upon my thoughts for the rest of the day. My own ending resulted in having to bury my wife after her apparent suicide, lay my daughter to rest after I took her to the park in an attempt to salvage anything resembling happiness, and sit out the last few moments of humanity on a snowy park bench.
I won’t tell you specifically how I got to this particular tragedy, but I will tell you I didn’t go with Annie at any point to skip out on work. In fact, no one I talked to who also played this game ever did, and yet they also all got different endings. I was, quite literally, hit with a mild spell of jealousy when one friend told me he had found a cure. My first thought was that it should have been me to find the cure and save(?) the world. That’s when I realized I had played a winner.
Like I said, One Chance is an actual one-time playthrough (unless you delete some cookies), so there’s absolutely zero replay value, and it is strikingly similar to some past games (especially EDTSD), but this particular game in this particular form hit me hard—the music especially so. Hopefully it had the same effect on you.
How did you use your one chance?
Source from Ars Technica.