Santa was good to me this year. I managed to get Fable III, Fallout: New Vegas, Call of Duty: Black Ops, Halo: Reach, and Borderlands: Game of the Year Edition. Couple this with Rock Band 3’s pro instruments that I will be acquiring in the next couple of weeks, and I have enough gaming goodness to last me.. well.. thinking about it, I guess it really could last a lifetime. Nevermind the multiplayer replayability of games like CoD:BLOPS and Reach; Fallout and Fable will need around 100 hours between them (assuming I don’t multiplayer Fable), and Borderlands could go on forever. Oh, and I want to learn how to play pro guitar on Rock Band.
Considering all of this, when will I have time for ANY release in 2011? It got me thinking:
Is a game with infinite replayability good for gaming? If you spend 100 hours on a game, do you have time for anything else?
The argument becomes even more one sided if you consider MMOs, so leave them out of it. On the one hand I’m tempted to say that more of a good thing isn’t bad, but if all anyone does is multiplayer team deathmatch of one game, does that stifle growth in other games? If I play an RPG as a good guy because I don’t like being evil, and miss out on half the game, is that a good thing?
ChaCha.com responds: “There is nothing found that indicates that.” True, but that means there’s nothing found that DOESN’T indicate it, either! Ah, Magic 8 ball, your answers are so vague!
A Simple Question (ASQ) is a weekly segment for Platform Nation. Each week, you’ll be posed a question. Give a response and let the world know what you think, there is no right or wrong answer here. I will post my response on Friday. If you have a suggestion for a question, hit me up on twitter @vttym.