THQ To Cap Homefront Online Gameplay For Secondhand Buyers And Renters

THQ announced that its upcoming first person shooter, Homefront, will “feature” a multi-player cap for gamers that do not purchase new copies of the game.  A voucher (THQ Online Pass) included with the game will unlock the level cap for online play with will be capped at 5.  Renters and secondhand buyers can purchase a THQ Online Pass to unlock the cap for $10 US allowing players to level up to 75.

I understand that gaming studios have to do something to either get gamers to purchase new products or recapture some of the loss on used game sales.  This seems like a reasonable way to do it.  What do you think?

Souce: GameInformer

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  • Brian Heitzenrater (FrehleyzComet)

    I like this idea. It still allows people to play, but with a smaller “penalty”.

  • Good Idea? I call it extra greedy. They’re already charging 60+ dollars for the actual game new. Add in the obligatory dlc, and you’re talking about a lot of money already. Mind you, this is for a game that HASN’T even proven itself as a viable ip as of yet. This isn’t Call of Duty or Halo, it’s a new ip that may or may not be a success. It’s a free country, and you’re free to not buy it, however, I think that THQ is attempting to stick it’s hand in the cookie jar a bit too far. Now, if the game becomes the new gold standard of fps games, then maybe this hair-brained scheme can be justified.

  • So let me get this straight. You have to a. Buy the game(used)b. pay for xboxlive c. pay for a cap unlock? UH fair? Are you crazy. I thought creating new maps was how they “recaptured” profits. Why is it Activision or any of the “real” makers are doing that bullcrap? GOLDDIGGERS!!!!!!

  • As I said the post above, I do not have a problem with this practice and here is why. When the studio / distributor sets the price of the game it takes into account everything from support costs, marketing, development (of course), and multi-player support which will require hardware (servers) and support for each of the three platforms (PC, Xbox 360 and PS3). If I choose to go to Bob’s Used Game Store to pick up the $60 MSRP game on the cheap for $30 – why would I not want to support the studio with the $10 fee – if I choose to play online and utilize their servers?