Scott Cromie, Creative Director and Project Manager from Topware Interactive, talks about the changes made to Two Worlds II in this new video developer’s diary. He gives us some insight as to why the first Two Worlds wasn’t up to par and why Two Worlds II will knock it out of the park. Scott also talks about the vast crafting system found in Two Worlds II along with “gameplay that’s as simple as you need it to be, but at the same time, as complex as you want it to be.”
This video has some sick gameplay footage that has my temperature rising in anticipation!
Watch and enjoy!
Oh and be sure to keep your eyes out for my special Two Worlds II treat that I will showcase later this weekend!