While this is a title with a decent amount of flaws, it’s still been good fun playing through it. One of the main reasons is the amazing score. Nier has some of the most amazing and honestly beautiful music I’ve heard in a game in several years.
As is the case with most open-world titles, one of the things The Saboteur suffered from was not enough music to last the games’ duration. What they did have, however, they used to great effect. Through The Saboteur’s soundtrack, Pandemic painted a vivid picture of Nazi-occupied France, and it still remains one of the title’s greatest strengths.
Call of Pripyat is a title I fell in love with right out the gate, due largely to it’s amazing use of ambient and atmospheric sound. It’s a game where keeping an ear open is vital, constantly paying attention to your surroundings. While it’s not a looker, and at times there’s a fairly substantial language barrier, if you’re a fan of the Fallout series, you owe it to yourself to play S.T.A.L.K.E.R.
Left 4 Dead
The king of sound in modern gaming. From each levels score to each special zombie’s music que, Left 4 Dead does everything pitch-perfect. The longer you spend with it, you develop a shorthand between yourself, your teammates, and the game itself. Everything becomes instinctual as you play, and a large part of that stems from the sound and music guiding and informing your experience.