In an interview with Kotaku, Nintendo’s Bill Trinen says that even though Nintendo is not opposed to achievement systems, that’s just not how they approach gaming. While achievements have been widely embraced by gamers on Xbox 360, Ps3 and PC platforms, they will not be appearing on the new 3DS.
“Basically, the way the games are designed is they’re designed for you to explore the game yourself and have this sense of discovery,” he said. “To that end, I think that when you look specifically at games from EAD [the group long led by Mario and Donkey Kong creator Shigeru Miyamoto] and a lot of other games that Nintendo has developed a well, there are things you can do in the game that will result in some sort of reward or unexpected surprise. In my mind, that really encourages the sense of exploration rather than the sense of ‘If I do that, I’m going to get some sort of artificial point or score that’s going to make me feel better that I got this.’ And that, to me, is I think more compelling.”
I’m not so sure that Nintendo is on the same page with the majority of gamers. Achievements keep me playing my Xbox 360 and keeps my Wii setting idle. What do you think? Would you spend more time playing Nintendo games if they had an achievement system in place?