Bethesda just released ten new screenshots showing off the all-new engine. Now I know Skyrim is supposed to be a foreboding and callous land, but these screens really make me want to take a virtual vacation there, they all look fantastic! In addition, Bethesda has also announced the removal of the class system from Oblivion, believing that that the class system created a somewhat generic experience for gamers.
“What we found in Oblivion is people would play, and even though they played for a half hour and then they picked their class, it’s still – in the scheme of the games we make - not enough time to really understand all the skills and how they work. So people would play, and the general pattern would be they’d play for like, three hours and then ‘oh I picked the wrong skills, I’m going to start over.’
“They weren’t necessarily upset about that, but to us, someone who’s making a game you’re like… ‘is there a way we can solve that? Is there a better way of doing it?’ And we think this is it.”
Personally, I was totally fine with the class system, and spent countless hours experimenting with the character and class creation systems, creating everything from a Breton ‘Lawyer’ class that focused in Hand-to-Hand combat and Illusion magic to an Orc ‘Slayer’ class, that had a fascinating ugly shirtless Orc run around stark-naked with a Battle Axe. I’ll leave my judgments at this development aside though, as I was more than satisfied with the last two installments of the Elder Scrolls franchise. Check out the screens and let us know what your thoughts are on the upcoming Elder Scrolls title that will be released on 11/11/11, a date so easy to remember that it will soon be ingrained into all of our memories.










