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Forza 4 Kinect Functionality

Having played Forza Motorsport 2 & 3, I am very much excited for the fourth installment to the Xbox exclusive franchise, Forza Motorsport 4. At E3 2010 Turn Ten debuted a brilliant demo of both stunning in-game graphics plus the added Kinect support which consisted of a ‘Phantom’ driving wheel experience in which the player controls an in-game car with his or her hands much like JoyRide with added head tracking.

Another ability that Kinect gave gamers was the ability to view cars in a gesture orientated environment allowing the user to explore the drivers cockpit or delve into the very workings of the vehicle in a kind of showroom. At this time this blew me away and I had assumed that Forza 3 would be eligible for this and would see an update in the future however I was completely wrong on that assumption and in fact Turn Ten had showed Forza 4, which was an entirely new game.

I know that Forza Motorsport 4 will have ‘limited’ Kinect support and from what I have seen floating around the interweb (Youtube) it seems pretty well integrated into the game and will certainly give Gran Turismo a run for it’s money I am sure of it. While we are on the topic of Kinect support in driving games, wouldn’t it be cool if you (the gamer) were able to scan objects and use them as decals or vinyls for your many sports cars? Now that would be awesome.

Forza Motorsport 4 is due ‘this fall’ and I personally cannot wait.

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  • I love forza, it’s a great simulator but it still lucks real life physics. I hope developers will upgrade this game with better graphics and gameplay. Kinect is great! I’d be happy to play forza with Kinect 🙂