Who’s That Masked Man?

Thanks to titles like Arkham Asylum and Infamous, superhero games are finding their niche in the world of video games. One aspect of the crime fighter genre that is still lacking however, is the concept of the secret identity.

Having to juggle two identities is vital to being immersed in the superhero experience, and I think that’s what even the best superhero titles out there are still lacking. And I’m not talking the Banner stealth missions in that Hulk movie tie-in. That was crap.

No, I’m thinking more along the lines of Mass Effect with spandex.  Imagine the game being divided into two segments – the action/exploration segments where you’re out there getting your crime fighting on, then you’re placed in segments where you talk and interact with characters in the world as your alter ego.  What you say and do in these segments would of course affect what you have to do as a hero, and so on.

Basically, I’m begging Bioware to make a superhero game.

And if not them, someone. I mean, Arkham City looks amazing, and I can’t wait to get my hands on it… but imagine something like the dinner party in Batman Begins implemented into the game. You’ve got a room full of innocents, and Ra’s al Ghoul is about to kill them all.

How do you solve that problem without the costume?

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