Game Review: Samurai Girl
Release: April 21, 2011
Developer: CJ INTERNET CO., LTD.
Rating: (Age) 9+
Never get on the wrong side of a girl is what I’ve always been told. This is certainly the case when the girl in question is angry and looking for revenge! New from CJ Internet comes Samurai Girl, an all action RPG style game that looks set to be a hit in 2011.
Samurai Girl is a story-based game. In the beginning you learn that Hikaru’s (the main character) family is killed by one of Delta-M’s robots. Luckily she escapes but losses her memory and that’s how the game starts.
At each different level, Hikaru will have to complete a number of NPC-given quests, from where she will ascertain information about the evil forces whom she wishes to payback for her family’s death. The game claims to have over 50 quests and just finishing 10 of them killed about five hours of my time so 50 will take a while to get through.
Throughout each level, you will find skill books dropped by your killed enemies, allowing you to upgrade your array of sword techniques. This is quite different from other RPG’s where you will be upgrading your skills based on levelling up. Also you will pick up armour and gold that can be worn or saved up to buy better equipment but I found that some of the things can be quite expensive forcing players to buy the MIFA which is a minus in my book.
There are thirteen expert sword-fighting techniques to be unlocked and upgraded allowing Hikaru to fight like a champion swordswoman. However there are only two slots on the screen so can only use two at the same time. But, Hikaru seems to have unrelenting supplies of energy, bouncing around the screen like a red bull guzzling ninja. At first it was a little annoying but I got used to it after awhile. It all makes for an exciting, action-packed gaming experience. One thing I would like to suggest is to allow the User to adjust the speed because initially it was quite annoying and hard to get used to.
There is also a sub-plot to the game that involves training Hikaru’s pet phoenix. The bird grows as you feed it various meats purchased at site shops once you have turned the place into a ghost town after slaying all the villains. Once the bird is large enough, Hikaru is able to take flight on its back, allowing you to reach areas that were previously inaccessible by foot. I don’t think I have ever seen something like this so it this was a really nice addition.
What improvements can be done: It would be nice if the User could adjust the speed of the game.
Jimmy’s final say: CJ Internet have pulled out all the stops in the graphics department, with a huge variety of enemies and backgrounds on show. You’ll have to work your way through many enemies and a slew of unique worlds and bosses that should take around 20-25 hours to complete. If you’re looking for a laid back challenge, then go elsewhere. For those of you seeking out some frantic finger tapping fun, look no further than Samurai Girl [iTunes Link].