As you probably know, Nintendo has traditionally been very quirky when it comes to online gaming. Starting with its absolutely non-supportive attitude in regards to the GameCube’s online capabilities, and culminating with an extremely basic and cumbersome WiFi Connection that’s still prevalent in both the NDS and Wii’s experience, Nintendo has managed to keep an extreme play-it-safe position for as long as today. No wonder why hardcore gamers stay away from Nintendo, when competing firms offer nowadays standards like online IDs (or gamertags), achievements and easy-to-use Friends List.
That, however, seems to be bound to change, or at least that’s what Ubisoft producer Adrian Blunt makes us believe. According to MTV, Blunt was demonstrating Ghost Recon Online for the Wii U, and the obvious question about that console’s online capabilities popped up, generating this statement:
There’s a few things on that. The first is the ability for individuals to make accounts. Rather than a machine having an account, each individual user has an account.
When asked if this account would be similar to the ones found on the Xbox 360, Blunt said “Yeah, exactly… Also the ability to easily find friends. Rather than using friend codes, which we’ve had in the past, we’re able to connect players in a much easier way, which allows us to have a community that’s playing together in the game.”
Well, seems like Wii U is turning out to be the Wii we faithful Nintendo fanboys wanted it to be. It’s been 5 years, however, so will this be enough to win us back?. That’s up to debate, but one thing is certain, this is a step in the right direction; one that’s much appreciated.
Wait, but there’s one thing missing: Achievements.
“I… can’t answer at the moment” – said Blunt.