Following up yesterday’s rumor from Eurogamer of a Borderlands sequel—which Gearbox’s own co-founder and current CEO Randy Pitchford called “shoddy journalism“—2K Games and Gearbox (aka the guys that actually finished Duke Nukem Forever) have come to their senses and officially announced Borderlands 2.
It’s really no surprise considering the “extravasplosive breakout hit” that was the original Borderlands and that some people (meaning me and my friends) still play it every once in a while. In fact, following the first two months of its original release back in October of 2009, it managed to move over 2 million units. Pretty impressive considering it was a brand new IP at the time from a studio known mostly for Brothers in Arms, though at the time, creative director Mike Neumann stated that a Borderlands sequel would be a “no-brainer.”
In exemplary PR fluffery, all that can be told thus far is that Borderlands 2 will be released for Xbox 360, PS3, and PC sometime during Take-Two’s 2013 fiscal year, which starts April 1, 2012, and will feature “all new characters, skills, environments, enemies, weapons and equipment” and “an ambitiously crafted story,” which hopefully means they’ve learned their lesson and won’t be dirt-roading players in what should be the climax of the game.
You can catch a glimpse of Borderlands 2 at both Gamescom from August 17th to August 21st and then at PAX Prime from August 26th to August 28th. Or, if you’re so inclined, pick up the latest copy of Game Informer and read up on their exclusive cover story which includes the “first reveal of one of several new character classes.” God I hope it has two hawks.
Source from Borderlands 2