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PAX Prime 2011: GoldenEye 007 Reloaded: Hands On First Impression

Tonight I was lucky enough to attend the pre-PAX media exclusive event for Activision which showcased five games preparing for launch later this year. While I’ll admit that I walked away from the experience feeling slightly let down, I would say that I was most impressed by GoldenEye 007: Reloaded; with other titles including Prototype 2, X-Men: Destiny, Spider Man: Edge of Time, and Skylanders: Spyro’s Adventure. Most of these games failed to fully impress me within the relatively short time that I was allowed to play them. However, Golden: Reloaded was the only game that seemed to stand out and leave a somewhat lasting impression.

Of course with a title like Goldeneye, you would expect nostalgia to play a key role in the experience, as we all look back to the glory days of the N64. But, as we are all hopefully aware of by now (*cough* Duke Nukem Forever), nostalgia isn’t everything, as the game itself should be able to stand on its own. While I will admit that my biggest issue with Activision’s new take on Goldeneye is the fact that it seems so similar to other FPS titles that have released earlier this year (Homefront, Crysis 2, ect.), the gameplay still felt solid and even managed to bring some fresh things to the table as well. Aside from the PlayStation Move/sharpshooter controls option, I really enjoyed the ability to carry around three guns, instead of the Halo standard of two.

Just like in the 007 movies -and the original Goldeneye game- Goldeneye: Reloaded offers players the choice to take on enemies quietly with silenced weapons and melee take downs or to go in with guns blazing. All though, aside from a nicely integrated heartbeat effect that sounds whenever you are spotted by an enemy, I can’t honestly say that you won’t be seeing anything new in terms of the stealth that you haven’t already seen in games such as Call of Duty. but, to be fair, I think the same could be said about a lot of game mechanics.

Rehashed titles and remakes seem to be a dime a dozen in gaming these days, but I guess it’s what people want. As such, Goldeneye: Reloaded (rehashed?) wouldn’t be my first recommendation for sixty dollar sink holes. However, I was very impressed with what I played tonight, and I think it could turn out to be a good if not decent game. I might just wait for it to drop down to forty or fifty before you consider hoping on the Goldeneye train once more.

You can watch as Jeremiah and myself play it here.Β  Activison put on a great party though and was a terrific way to start out my trip. PAX will officially start tomorrow, so stay tuned for more hands on first impressions and interviews!

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  • Excellent job sir. I agree completely sir and I was happy to make you look good in the vid. πŸ˜›
    The move controls were surprisingly sharp and I think with a bit more time using the move/sharpshooter I would really dig playing in that manner. It’s a shame we didn’t get some time with the controller. Β 

  • Excellent job sir. I agree completely sir and I was happy to make you look good in the vid. πŸ˜›
    The move controls were surprisingly sharp and I think with a bit more time using the move/sharpshooter I would really dig playing in that manner. It’s a shame we didn’t get some time with the controller. Β