Blazblue Developer Now Working On Persona 4 Fighting Game

As part of a multimedia project for the existing and famed Atlus RPG Shin Megami Tensei Persona 4, Arc System Works is now developing a fighting game based on the universe for arcades and current consoles.

The latest issue of Japan’s gaming magazine Famitsu revealed info and screenshots on this latest collaboration effort from Atlus and ArcSys currently titled Persona 4: The Ultimate Mayonaka Arena.

It features the main game’s protagonists including Souji Seta and Chie Satonaka years after the PS2 hit now being part of a fighting program called the “P1-Grand Prix.” Other characters announced so far includes Yosuke Hanamura and Aigis.

Some of ArcSys’ staff members including lead designer Toshimichi Mori are Persona fans and were in shock after talking to Famitsu in an interview. Being a joint effort, ArcSys’ lead programmer Takumi Iguchiya will work with the main Persona team at Atlus to get things right.

Details of the fighting system have not been elaborated as of yet but with scans from Famitsu, it features some mechanics similar to other ArcSys games such as the Guilty Gear and Blazblue series like Bursts (combo breakers) and multi-use gauges. Scans also show how a character’s “Persona” can likely be toggled on or off, possibly similar to how the “Stand” system works in Capcom’s JoJo’s Bizarre Adventure.

Famitsu also detailed the main modes for the game. Arcade mode will follow the basic story of the game against computer opponents while a console exclusive story mode will elaborate more on the plot. The console versions will also include local and online versus as well as a score attack mode.

Fans of the Persona 4 and players of ArcSys’ games will be able to enjoy this as it appears in Japanese arcades in spring 2012 with an Xbox 360 and PlayStation 3 release in summer. No news about an international version of this game have been revealed.

Source: Andriasang, Scans: GamingEverything

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