SWTOR: The Lost Suns Issue 4 Review

Title: Star Wars The Old Republic: The Lost Suns
Publisher: Dark Horse
Writer: Alexander Freed
Artist: Dave Ross & George Freeman
Colors: Michael Atiyeh
Letters: Michael Hoister
Release Date: 9/14/11
Price: $3.50

This issue is a continuation of Alexander Freed’s five part ‘The Lost Suns’ series, based on the highly anticipated Star Wars The Old Republic massive multiplayer computer game by Bioware and Lucas Arts, staring Agent Theron Shan, Teff’ith (the Twi’lek criminal), and Jedi Master Ngani Zho.

***Spoilers Follow***

Issue three ended with Theron intentionally piloting his ship toward a giant Imperial structure that was surrounding the planet Vesla’s sun. With this fourth, pre-climax installment, things start out grim for our hero’s as we watch Master Zho trying to withstand torture and questioning at the hands of the Sith and Darth Mekhis, while giving us details on his shrouded past and how he managed to stay hidden for so long. The story then picks up significantly, where we learn the meaning behind the ‘Lost Suns’ title as Theron is given a tour of the giant space station, known as the ‘Sun Razer.’


We then discover that this device, capable of leaching almost limitless amounts of energy directly from certain types of stars, is the reason that the Sith had been so persistent in gaining control of the seemingly desolate ‘black sector’ solar systems in the Treaty of Coruscant. As the hero’s eventually make their escape, thanks to Theron’s clever thinking and cyber enhancements, things end with them abandoning their chance for escape in order to try and find a way to destroy the Sun Razer on their own.

***End of Spoilers***


This was an awesome issue! Not only did it finally bring all the events of the story together, but it also fleshed out the somewhat rag-tag group of character’s in a way that made them seem much more real and engaging. And Theron is a bad ass…that helps too. Ross and Freeman’s art is top-notch as always, but it was in this issue that I felt like Alexander Freed’s story telling style really came to life. So, if you are like me and you are counting the days until the release of Bioware’s first MMO, then this can be a great way to get deeper into the lore and story of the game. But even if you aren’t a gamer, these comics are still good enough to stand up on their own. Be sure to check them out!

8 out of 10

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  • supermcawsomevill

    Wow. I wounder if we be able to see Starkiller as a child.