The original Sword of the Stars and its subsequent expansions released a few short years ago and almost immediately gained a cult following with strategy fanatics. Sword of the Stars II: Lords of Winter will be taking on the science fiction empire building genre that was first tackled by the original game and looks to improve on the original with better graphics, combat, and story.
NEW YORK — October 28, 2011 —Raise shields, arm the phaser banks and plot a course to victory in Sword of the Stars II: Lords of Winter, the new science fiction empire building game from Kerberos Productions and Paradox Interactive. Sword of the Stars II is the sequel to the cult strategy favorite Sword of the Stars and continues the franchise emphasis on meaningful strategic choices, thrilling space combat and galactic conquest in a universe rich with personality and history.
Sword of the Stars II: Lords of Winter has an entirely new graphics engine to make its real time space combat come alive. Navigate your fleet in battle in a 3D environment that lets you target your enemy’s weak spots, dealing crippling blows with carefully prototyped standard vessels or massive starships.
With Sword of the Stars II: Lords of Winter, Paradox Interactive has set itself up for another strategy cult hit. It’s time to gather up your troops and spread your empire’s great reach across the galaxy. For more information please head on over to Sword of the Stars: II’s Facebook account.