Lego Universe Calls It Quits

Today, a general email went out to Lego Universe subscribers informing them that the game will be shut down on January 31, 2012. The reason given is simple – there just are not enough subscribers to sustain the game financially. Recently, the game went “free-to-play” and offered the entire game world open to all for a weekend, but apparently, this didn’t attract enough interest to keep the game fiscally viable.

  • The game will be turned off on January 31, 2012 at midnight (EST).
  • All current subscribers (1, 6 or 12 month plans) who still have active subscriptions on December 31 will receive a refund for any remaining game time remaining after December 31 as well as free play from January 1, 2012 until January 31.
  • For example, if you purchased a 6-month subscription on September 1, 2011 (which would expire on February 29, 2012), you would be refunded $16.66 for the 2 months following December 31.
  • We will begin processing all refunds on February 1, 2012. All refunds will be made to the credit card used for the original subscription.
  • If your subscription expires before December 31 you will need to purchase an additional 1 month subscription by December 31 in order to get the free game play in January (again, any unused game time as of December 31 will be refunded.)
  • LEGO Universe game cards can only be used until December 1st 2011. Unused game cards after December 1st can be converted to LEGO Shop @Home gift cards for the same value.
  • Please note: Details on how to convert unused game cards will be posted on December 1.
  • You can continue to enjoy the free to play zone until January 31, 2012 but your last chance to convert to a paying subscription is December 31, 2011.

Perhaps we will see this content folded into a standalone game someday, but for now, the Lego Universe calendar ends on 1/31/2012.  Additional details can be found here.

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  • 🙁 thats sad I was a big lego fan, and I participated in the beta testing last year, but I just didn’t have the time to keep playing the game.

  • Anonymous

    This is a shame, the game had a lot of potential and I was thinking about subscribing looking at the videos before it came out but when I played it I just thought it wasn’t that great. The fighting mechanics were way too simple. I really liked the collecting aspects of it though.

  • Vermatrix

    Considering the game has only been in existance for barly over a year and probably spent atleast a month or two of that time in closed beta testing it seems very premature to call it a failed idea and shut it down. They really need to give it more time. How arogant do the people at Lego have to be to assume the game would be a instant success the second it’s opened to the public?

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  • somebody

    the game sucked bad…… the combat sucked the only good thng was that you could build with legos at your property.

    • LEGO University

      No it did not suck………IT WAS EPIC

  • Medodge

    Pretty sad news.  I have a devestated 9 year old on my hands.  Surprising the company wasn’t more patient.