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Generator Rex: Agent Of Providence Review (PS3)

Game Review: Generator Rex: Agent of Providence (PS3)
Release: November 2011
Genre: Action Platformer
Developer: Activision
Available Platforms: PS3, 360, Wii, DS, 3DS
Players: 1
MSRP: $40
ESRB Rating: E for Everyone
There’s EVO’s on the loose, and only one person can put a stop to their destructive rampage Generator Rex. Based on the Cartoon Network series of the same name, Rex is an action platformer that can be played by anyone, but is maybe formatted a bit more for its pre-teen audience. The problem is there are several technical and game play issues that will keep anyone who plays it from actually enjoying it.
Several years ago, there was in incident in which nanites were released into the Earth’s atmosphere, afflicting several people on a genetic level. Called EVO’s, most of them have gone mad and are wreaking havoc all over. Following the plot of the series, Rex is dispatched all over the world to put a stop to them. Aided by all the supporting characters from the series, your ultimate goal is to put a stop to Van Kleiss. The main villain of the series, he’s trying to take over the world by controlling those who have been infected by the nanites. Putting a stop to him will roughly take you somewhere in the neighborhood of six to nine hours.
Generator Rex is most easily compared to other adventure platformers like God Of War. Each level has its own specific small, medium, and large enemies to deal with. Combat is very uniformly similar… you enter a combat area, take out a few waves of enemies, rinse and repeat. The directional pad allows you to swap between your core abilities, such as Rex’s over sized fists, allowing you to deal with enemies is a variety of ways. Collecting what amounts to xp throughout the levels, you can enter a sub menu that contains a basic leveling system. Each of your four main attacks can be upgraded, allowing for faster progression and higher damage.
The game gets points for recreating the look and feel of the show in a mostly satisfying way. The entire cast voice their roles (John DiMaggio is always a welcome addition to anything he’s involved in), and the art style is as faithful as possible to the series. When Generator Rex is at its best, you feel as though you’ve been dropped into the middle of an episode, distracting you from the arduous task of actually playing through it. Boss encounters can sometimes be at least visually interesting, and those with the collector bug may find themselves hunting for hidden items.
There’s a laundry list of problems with the game, mostly revolving around the unavoidable fact that it’s just poorly designed. Being that it’s a title built for multiple platforms, even running on the PS3, Rex looks like a mid-gen PS2 game. I have a feeling this is because there’s a Wii version, and Activision wanted to do the least amount of retooling from port to port as possible. Add to that horrible, sluggish, and sometimes unresponsive controls, awkward animation, a non-compelling story, and astonishingly repetitive levels, and the game just isn’t up to snuff when stacked side by side with its peers within the same genre.
Fans of the source material may gain a few hours of enjoyment from Generator Rex, but anyone who enjoys games, and has played a fair amount of them is advised to steer clear. There are so many other options within the genre, both for mature players (God of War) and younger players (Ratchet and Clank), that the title’s $40 price tag, while obviously meant to be a budget impulse buy, is still too steep a ticket of admission. The show may have it’s charm and appeal, but those same traits only coat the surface of this poorly made release.
+Visuals match the shows bright aesthetics, and the cast is top-notch.
-Boring, repetitive level design.
-Reeks of being made solely to capitalize on fans of the show, with no regard to overall quality.
4 out of 10

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