Battlefield 3 Gets Updated On Consoles

Battlefield 3 players have been waiting for a patch for the console versions of the game for some time now.  Encountering multiple audio and physics bugs and even minor stuff such as the flash-light on your gun being way too bright.

You can expect the patch to hit Xbox 360 as some point around about now, and the PS3 patch to hit tomorrow. If you have the PC version, you already got the patch last week.

Check out the giant list of patch notes below and see if you’ve had a problem with any of the things that are getting patched. The major one for me is “Grenades now drop to ground if you get killed while attempting to throw it”. Very useful if you want to run into a room and know that you’ll do some damage if you pull a grenade before you run in.


General fixes

• Significant improvements to the Squad Join interface, full details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad selection screen
• Players who choose not to join Squads will also show up as Blue in the “Not in a Squad” line
• Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text
• Added round duration and ticket summary at end of round screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons’ sounds in first person view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it
• Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when kicked from server
• Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile mode
• Fixed a problem where the machine could hard lock when joining a public coop game
• Fixed a problem where the headset attached icon would not show up in the UI
• Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission “Exfiltration” where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
• Fixed a problem where a user can become invulnerable after being resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)

Balance changes

• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells


Source: Battlefield Battlelog

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  • Tom

    WHY? Why would they increase the range of the Mk11, SVD, and EMR ?? Why??!?!? What’s the point of working so hard to unlock the other sniper rifles?! WTF!! How about increase the damage of the higher end sniper rifles or something. Jesus. They really want to make a flat game for snipers huh?

    • Havoc

      There is more that goes into a gun than just range or power, recoil, reloading time, etc etc. What did you expect? a .50 Cal fully auto sniper that kills if you get it anywhere close and you can shoot cross map?

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  • Pete

    What about the minimap? Can they make the arrows that show up when people are firing larger? Oh, and reduce the damage of the Scar? Are you kidding?, its a 7.62mm bullet. It is suppose to do alot of damage, and should compared to a 5.56mm. Its the only weapon I like so far, and have a chance with, the rest just don’t seem to put people down. and 21 bullets in a clip, really? So we have to use Vietnam era – size magazines.

    • Havoc

      The SCAR-H only has a 20 round magazine + 1 in the chamber, true to the real steel. Unless you put on an extended mag

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  • Talkdubbytome

    I don’t find any matches since this update :l

    • Anonymous

      Check your filter settings.

  • James

    It’s called balance Pete. The scar needs a weak spot and reducing the mag is a feasible option. Although i must admit I agree with Tom. I already rape with the EMR. Don’t really think it needs to be given anymore power. I don’t buy the whole sniper thing though. People seem to have a whine but they are like cannon fodder. Hardly the ones causing the most grief.

  • Dan

    I really wish ‘DICE’ would add private matches in ‘Battlefield 3’ and I hope you won’t need like 8 people to start a private match like in ‘Bad Company 2’. Some people just want to mess around on their own or with a friend.

    • Liam Joyce1

      Bad idea. That’s how people end up being Colonels five days from release!

      • Jlobs

        i think Dan means so you can do 1v1 matches or whatever like cod

        • Jlobs

          and it doesnt count to your online score

          • Darth Vadar

            Having a bit of fun is the point of games, why wouldn’t they let you have private matches. Idiots, just letting COD win!

  • Cheeky1986

    There are no servers except europe

  • A Basalem

    Is it me or did they blurr the night vision?

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  • Jeremy

    The Scar has a lower RoF than the rest in its class and a smaller clip. Dealing more damage IS balancing it.

  • I_live_in_a_van_by_the_river02

    What is the point of laying down land mines if you patch now tells your opponent where it is?

    • soup

      no, it doesn’t tell the other team where mines are, it just lets them spot mines if they can see them. It gets really annoying when you see mines and don’t have any explosives to get rid of them

  • soup

    The A-91 seems more overpowered than the SCAR to me

  • angry soldier

    Am I the only one annoyed by the fact that there is no leave game option in the after game lobby. We have to basically wait for the timer to count down and the next round to begin to be able to quit. thats bull. DICE, WE WANT A QUIT OPTION IN THE AFTER-GAME LOBBY.

  • Nokas79

    why this? fix the map max players…!!! 24 players is fu cking sucks! i dont like it… pc have 64 players… this is no good…