Bethesda: Patching Their Patches

So the Skyrim patch…that’s a thing. It came out last week and, as anticipated, it fixed a few things (sorry ladies, I’m officially betrothed). It also broke a few.

As we reported last week, the new patch’s release wasn’t without a few wrinkles (detailed here), including dragons-in-reverse. Bethesda, via their blog, reassured fans that they’re fervently working on a patch to fix the, well…patch.

[…] we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.

In summary, look for fewer physics-defying dragons in the next update — sometime later this week, since Bethesda’s blog went up prior to the weekend. Until then, Skyrim still functions — more or less — so keep plugging away at it and enjoy the magic of flawed programming while it lasts.

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  • Shaun

    How about fixing the “A Cornered Rat” mission not initiating after “Diplomatic Immunity”.  I’ve read its due to having done the Thieves Guild quests first.  After 150 hours of building a character, the ability to finish the game would be nice.

  • Son, I am Disappoint

    How about fixing the entire game?  : Don’t they have QAs for  these things?  I don’t mind some of the glitches, but the ones the really ruin the game, like the crash to desktop for instance?  Still not addressed by any of these alleged patches.  Extremely disappointed.  I really want to enjoy this game.

  • Ryan Strain (ZwiAn)

    Skyrim being riddled with bugs is just so sad, because behind the rough edges, this is an incredible game.  It’s like having the Mona Lisa cause 30% of people’s eyes to bleed, while the rest of them stand in awe; or ordering a massive order of sandwiches for a party and having a portion of them be filled with hot steamy shit, while the rest taste like Jesus.  I never encounters any game breaking bugs when i played, but I feel bad for those who do.  Imagine how frustrating it must be for the artists who worked on Skyrim to see people being dragged down by technical issues.  /tear